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  • Chris Harlan

    June 28, 2012 at 10:12 pm

    [John Davidson] “Fo sho. We’re next to Outback. I’ll show you our FCPX stuff :).”

    Love to see it! Doing a lot of mountain time for the first couple of weeks in July, but maybe just after that.

  • Richard Herd

    June 28, 2012 at 10:45 pm

    Please ask about a new audio gui.

  • Richard Herd

    June 28, 2012 at 10:50 pm

    It’s also an era where folks mistake their feelings for observations.

  • Neil Goodman

    June 28, 2012 at 11:08 pm

    pardon my ignorance cause ive only poked X with a stick, a very long stick..but it was my understanding you can only 3 point edit into the primary storyline? Def not ideal. Also, does slip and slide, still take whatever clip is on top or connected along for the ride? cuz thats no bueno either. Also no keyboard trimming? I cant imagine grabbing for the mouse, clicking and carefully dragging everytime i need to trim something, also no asymmetrical trim. No match frame in the conventional sense. No locking tracks, and multichannel audio is buggered.

    I mean, these are big things for lots of editors and are quite basic techniques in the world of non linear editing. These things should been ironed out way before we got retina support, and even mulitclip.

    Neil Goodman: Editor of New Media Production – NBC/Universal

  • Jeremy Garchow

    June 28, 2012 at 11:29 pm

    [Neil Goodman] “but it was my understanding you can only 3 point edit into the primary storyline? “

    Nope, you can three point edit as connected clip, too.

    [Neil Goodman] “Also, does slip and slide, still take whatever clip is on top or connected along for the ride? cuz thats no bueno either.”

    Yep. But with keyboard editing, you can make quick work of keeping things in place. And keyboard editing is possible, I answered that earlier in the thread and linked to a brief overview and also commented about trimming feedback.

    Some of it is not ideal, but that doesn’t mean it’s not possible. There’s plenty of things in any NLE that aren’t ideal.

    [Neil Goodman] ” I cant imagine grabbing for the mouse, clicking and carefully dragging everytime i need to trim something, also no asymmetrical trim. “

    You don’t have to, and it takes more than a poke to figure this out. Two pokes and you’ll get it. Asymmetrical trimming also possible, and all by the keyboard of you’d like.

    [Neil Goodman] “I mean, these are big things for lots of editors and are quite basic techniques in the world of non linear editing. These things should been ironed out way before we got retina support, and even mulitclip.”

    Multichannel audio is buggered, no doubt, but most of the other basics are in there. You do have to actually use the software to figure it out.

    Your other complaints have officially been announced by Apple to be covered in a release coming this year, but I have a feeling you don’t care.

  • Misha Aranyshev

    June 28, 2012 at 11:51 pm

    I can roll square things and carry the round ones but I prefer vice versa. FCPX doesn’t have ins and outs. It has ranges instead.In and out points allow for backtime edits. Ranges do not. That’s why they had to add a modifier key – to override the normal behavior. When did they think about backtime edits? Long after most of the app design was in place. What does it mean? The have no idea about editing.

  • Misha Aranyshev

    June 28, 2012 at 11:59 pm

    An editor has very little control over who and why unless he is also the writer of the piece. The same goes for how. How is a director’s job. An editor has a lot of control of what comes after what but in case the writer did his job this isn’t much needed. An editor has ultimate control over what happens when and that’s where the art of editing is.

  • Misha Aranyshev

    June 29, 2012 at 12:04 am

    Yes, I do complain I need a modifier key to perform something that wouldn’t need any modifier keys if it was designed properly.

  • Bill Davis

    June 29, 2012 at 12:20 am

    [Michael Aranyshev] “With this statement you insult too many people.”

    I’m not “insulting” anyone unless it’s someone who has a particularly thin skin.

    I’m reciting my factual experience.

    On it’s release, nobody actually “understood” the full functions of X’s since those specific capabilities in that configuration had never been seen before.

    I’d been editing nearly daily in Legacy for 10 years, and it took me easily more than a month to begin to properly understand how X worked . Are you claiming that there were people who opened the program up and “got” it fully on that first day? If so, I’d like to meet them, because they’re clearly a lot more clever than all of us here who’ve been debating this program for a year plus.

    It’s historically accurate to say, however, that there were plenty of loud public voices “decrying” it from day one.

    My contention is that in many cases, the trashed it without understanding it properly – a practice that continues, tho much muted as more people have actually investigated it for themselves.

    It’s a year later, and again in almost daily use, I’m still finding things in X that I didn’t fully comprehend up to very recently. (Batch re-naming comes to mind as an example)

    I have great respect for the people who’ve been here exploring X it in this community and who can articulate the reasons that they continue to find it lacking for their type of work.

    What I don’t have respect for is those who continue to contend that it’s a poor general editing tool – but who don’t seem to understand the basics of how it functions.

    This is the heart of the entire debate on-going debate here.

    Want proof? Go over to Techniques. Turn off your “kill newbie posts” filter and read for a while.

    it’s not “insulting” to claim that a thing is widely mis-understood – if in fact the thing IS mis-understood.

    Not by all, certainly – but still by many.

    My 2 cents.

    “Before speaking out ask yourself whether your words are true, whether they are respectful and whether they are needed in our civil discussions.”-Justice O’Connor

  • Bill Davis

    June 29, 2012 at 12:25 am

    [Jim Giberti] “It also allows me to transcode only my selects at ingest, so I start with a keyworded, efficient , optimized project.”

    This in a nutshell, is an excellent reflection of how X has changed the way I work.

    It’s encouraged me to see additional production pre-planning as something that’s now MORE valuable than it was in my prior workflow. In X, pre-planning pays huge dividends not just for this your current project, but in capturing pre-work that can be leveraged via storage in Events for your future work.

    Sometimes getting a new tool, encourages one to re-assess more than just how the buttons in the new software works.

    FWIW.

    “Before speaking out ask yourself whether your words are true, whether they are respectful and whether they are needed in our civil discussions.”-Justice O’Connor

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