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Activity Forums Creative Community Conversations The Future of Editing

  • Charlie Austin

    April 14, 2013 at 5:07 pm

    [Gary Huff] “But here’s the thing, it totally comes across as a “you just don’t get it” statement. I have done an entire project in FCPX, and had both good times and bad. But, at the end of the day, it was simply refreshing for me to return to Premiere for then next project.

    Fair enough, but I really didn’t mean it in the seemingly condescending way that statement has been made at times. I was just describing a sort of “aha!” moment that seems pretty common when you use… really any new software.

    [Gary Huff] I feel like I know FCPX pretty well, and I absolutely do not hate it. But it’s a little too “pretty” in a way that takes up screen real-estate (not that Premiere couldn’t use some UI overhaul itself), and ultimately it’s just a different way of doing things…nothing of which I felt saved me time or headache.

    I agree with you to some extent regarding the “prettiness”, though in my workflow I find it pretty functional and it does save me time and headache. I also think the UI offers some interesting possibilities for added features. There’s a lot of empty space. 😉 The speed at which X is evolving/improving is part of it’s appeal for me…

    [Gary Huff] [Charlie Austin] ” I’m curious what you felt was fighting you.”

    Replacing clips in the timeline. My project was a music video and so it’s the constantly evolving piece. I found that the clips would go out of sync with the music if you tried to replace or trim anything (say you wanted to shorten one clip and extend another to keep everything else surrounding it in time with the music, but just wanted to trim up a particular section to make it work better. FCPX would constantly move things around on you and when you selected the mode to add the gaps, then you’d have to remove the gaps, sometimes which left just the littlest black space in the video…totally annoying).”

    The X timeline definitely needs some better ways to stop things from moving if you don’t want them to. The tilde key is a huge improvement, but it falls short in some fairly significant situations. Match frame replace also needs to return. I know that Apple is aware of this stuff though, and I know they’re serious about improving it, so it’s perhaps not as frustrating to me. It’s not a show stopper in my workflow, but even so, I think they’ll fix this stuff.

    As Steve and Craig point out, X has a different workflow than 7 or Pr. Again, I don’t think it’s meant in a “you don’t have the keys to the castle” way. 🙂 If an editor moves from 7 or Pr to Media Composer without having used it before, they would have the same problem, if you can call it that. Ever watched an editor who’s learned to cut on 7 or Pr use MC composer for the first time? It’s hilarious. :evilgrin:

    Ultimately, one NLE isn’t “better” than the other except to the individual staring at the empty timeline feeling wondering how they’re gonna fill it up. Personally I like staring at an empty X timeline. It’s pretty. 🙂

    ————————————————————-

    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Kevin Monahan

    April 14, 2013 at 5:08 pm

    [Greg Andonian] “Dynamic linking to Speedgrade does sound really cool.

    Of course, for that to work, Speedgrade would have to know what a .prproj is, so it can build your timeline into a Speedgrade project. Can Speedgrade open Premiere Projects yet?”

    No, we know that our users really want dynamic linking between the projects, though, so keep those feature requests coming. Integration is not a trivial task, as you might imagine.

    Keep in mind that new features will be rolling out all year on the Creative Cloud. Let’s hope we don’t have to wait too long to get ahold of this popular feature.

    Kevin Monahan
    Social Support Lead
    Adobe After Effects
    Adobe Premiere Pro
    Adobe Systems, Inc.
    Follow Me on Twitter!

  • Craig Seeman

    April 14, 2013 at 6:03 pm

    [Ty Vann] “Love the Cow for this endless debate on the merits of editing systems.”

    I find that this forum in particular serves a unique purpose.

    To me it’s very much about the editor and/or facility manager’s decision making process in choosing their tools. I think that’s very much the reason why we not only see discussions on various NLEs but, more broadly on other tools including computers, project management, etc.

    One could say this forum is evolving into a “managers” forum where we can expose our system decision making process and/or those can learn from others who have been through that process.

    One thing we can say, Apple’s change from FCP7 to FCPX and at a time where the MacPro has been publicly dormant, has been the catalyst for a large number of decision makers.

  • Michael Gissing

    April 15, 2013 at 1:19 am

    Every time I hear sport metaphors like “skating to the puck”, I wonder why we use a metaphor that so inaccurately describes what the real world is like. Sure it helps sometimes to simplify but the premise is totally wrong.

    As was so eloquently pointed out in another post, this isn’t a zero sum game. Why is there a single puck? Apple seems to be chasing one market. Adobe & Avid are in another. Smoke is yet another market. Lots of pucks and no referee so game on.

  • Joseph W. bourke

    April 15, 2013 at 1:50 am

    Marketing organizations, and their leaders, constantly strive to come up with phraseology which will resonate with the greatest number of people – hence, I think, the use of sports metaphors.

    But as you say, the “skating to the puck” metaphor is so far off the mark as to be laughable. The end-user in the NLE world, in terms of needs for their craft, might be playing hockey, baseball, basketball, or curling (to bring the sports metaphor to its’ nauseating conclusion). The needs are so diverse that any single sports metaphor is maddeningly narrow.

    What do we edit? Feature films? Documentaries? Reality shows? Wedding videos? Spots? VNRs? News Packs? Each and every one of these disciplines requires a slightly different set of capabilities and features which might get nailed perfectly by an AVID, a Premiere Pro, an FCPX, an FCP7, a Liquid Chrome, or an Edit*. There have always been, and there always will be, users who feel that what they’re currently using is just right for their needs at a particular moment in that product’s development. And those who don’t…

    Like you say…there’s no puck…and there’s really no game…there’s a creative person…and there’s a toolset…

    Joe Bourke
    Owner/Creative Director
    Bourke Media
    http://www.bourkemedia.com

  • Chris Harlan

    April 15, 2013 at 5:59 pm

    [Michael Gissing] “Every time I hear sport metaphors like “skating to the puck”, “

    It is such a maddening, ineffectual metaphor. It’s about as useful as “buy low, sell high.” Other than pointing out that you should be taking the future into account, it is meaningless. Furthermore, its adoption by an army of motivational speakers has turned it into a caution label for me, which translates as “WARNING: BS contained within.”

  • Timothy Auld

    April 15, 2013 at 6:31 pm

    How would we live without sports metaphors? In my football playing days I was constantly bombarded with the “There is no tomorrow!” nonsense. I would respond by pointing out what day of the week tomorrow was going to be.

    Tim

  • Joseph W. bourke

    April 15, 2013 at 6:57 pm

    Hey, that gives me a thought – maybe by tossing around mixed metaphors, such as:

    Change is now baked into the fabric of FCPX

    How does FCPX play into the production equation?

    We’re kicking off the hockey season with some new FCPX features!

    With all of the new Premiere Pro Features, Apple will have to step up to the plate and pick up the gauntlet.

    Apple really needs to wake up and smell the music.

    If we toss enough of these around long enough, someone will get the idea how ridiculous they sound, and give up it. You can take that to the bank and smoke it…

    Joe Bourke
    Owner/Creative Director
    Bourke Media
    http://www.bourkemedia.com

  • Craig Seeman

    April 15, 2013 at 7:18 pm

    Two bit analysis not worth a plug nickel. That’s my two cents.
    😉

  • Joseph W. bourke

    April 15, 2013 at 7:21 pm

    Now that’s letting the cat off of second base!

    Joe Bourke
    Owner/Creative Director
    Bourke Media
    http://www.bourkemedia.com

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