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The exponential greatness of multicam in FCPX
James Ewart replied 11 years, 8 months ago 19 Members · 127 Replies
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Robin S. kurz
January 12, 2015 at 1:32 pm[Oliver Peters] “1) the fact that audio gets cut with every edit (you have to detach/connect if you want one clean track of audio)”
Not sure I understand. If your audio is not to be edited with the picture, then why is it in the multicam to begin with and not simply connected in the project? If I change anything to the edit, the audio—that I’m assuming is and needs to be synced to the picture, which is why it’s in the multicam?—is edited accordingly. How could that be considered bothersome? Multicam clips adhere 100% to every other type of clip in the project in terms of edibility (i.e. L and J cuts etc.). So I would think that if that irked you with multi cams, it should irk you the exact same with any other clip, no?
[Oliver Peters] “2) you cannot collapse the mcam clips once you are done.”
I’m curious when you need this? It’d be fine if and when they add that, but I don’t remember actually ever missing it in X. In 7 it had to be possible since multi cams bogged down 7’s performance massively until you collapsed them. But in X there’s no comparable performance hit that I’ve seen (assuming you have closed the camera window that is). And seeing that Resolve, X2Pro and others have no problem dealing with multi cams on export/import, why do you feel you need this? Just for “housekeeping” reasons? 🙂
– RK
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Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Oliver Peters
January 12, 2015 at 2:47 pm[Robin S. Kurz] “If your audio is not to be edited with the picture, then why is it in the multicam to begin with and not simply connected in the project? If I change anything to the edit, the audio—that I’m assuming is and needs to be synced to the picture, which is why it’s in the multicam?—is edited accordingly. How could that be considered bothersome?”
In many cases, such as controlled studio shoots, it’s common to have mixed audio fed to at least one of the cameras. So Cam A Ch 1 and Ch2 has a master stereo mix. Cam B and C might have iso mics for back-up. When you are cutting mcam, you want to use only the audio from Cam A throughout the timeline. You aren’t changing audio with every camera cut.
It’s a nuisance to have join edits at every camera cut. Let’s say you want to apply a single audio filter to the mixed track. With X, you’d have to apply that filter to every audio clip, since there are no track-based audio effects. Thus you end up detaching the audio and extending that track for the length of the timeline. This, as we know, risks throwing the audio out of sync, depending on edit functions (like adding/deleting a dissolve at the head) or operator error.
[Robin S. Kurz] “I’m curious when you need this?…. And seeing that Resolve, X2Pro and others have no problem dealing with multi cams on export/import, why do you feel you need this?”
It’s not universally true that mcam clips are correctly translated. Collapsing clips would be a good thing. Yes, housekeeping is part of it. But it’s also because right now mcam in X seems like an unfinished feature. You have collapse with auditions and break apart with compounds. Similar functions should be there for mcam containers.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
James Ewart
January 12, 2015 at 2:55 pm“[Robin S. Kurz] “If your audio is not to be edited with the picture, then why is it in the multicam to begin with and not simply connected in the project? If I change anything to the edit, the audio—that I’m assuming is and needs to be synced to the picture, which is why it’s in the multicam?—is edited accordingly. How could that be considered bothersome?””
[Oliver Peters] “1) the fact that audio gets cut with every edit (you have to detach/connect if you want one clean track of audio)”
My experience of Multicam editing of music is that one tends to use just one audio source most of the time. (The mixed good audio just cut pictures with audio from other camera sources maybe used for supplementary ambience from time to time).
What I do NOT want is for invisible audio edits to be applied to my master audio every time I cut picture (camera angles). It can cause lots of pops and problems especially when using audio filters.
Especially as I have carefully selected the enable video only option.
It’s a bit odd I think.
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Scott Witthaus
January 12, 2015 at 3:40 pm[James Ewart] “FCPX is a “better” designed interface for my money. Radically different.”
I agree with you James. I like the term “elegant” over simple. Others mileage may vary.
Scott Witthaus
Senior Editor/Post Production Supervisor
1708 Inc./Editorial
Professor, VCU Brandcenter -
James Ewart
January 12, 2015 at 5:39 pm[Jeremy Garchow] “In between the checkmark/lightbulb and the reply button.”
the q button does not always work for me and the Bret system also only works intermittently
I have now seen the quote button for the first time so will use that.
Thanks
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Robin S. kurz
January 12, 2015 at 5:58 pm[Oliver Peters] “When you are cutting mcam, you want to use only the audio from Cam A throughout the timeline.”
Which it is, if I only edit the video. Or even multiple audio tracks.
[Oliver Peters] “With X, you’d have to apply that filter to every audio clip, since there are no track-based audio effects. “
Why wouldn’t you do that in the angle editor? Apply to one clip, affect every instance.
[Oliver Peters] “It’s not universally true that mcam clips are correctly translated.”
I don’t know about “universally”, but all the—to me—relevant apps are fine. Where are you seeing issues?
[Oliver Peters] “But it’s also because right now mcam in X seems like an unfinished feature. You have collapse with auditions and break apart with compounds. Similar functions should be there for mcam containers.”
Agreed. Seems odd that you can do it with Auditions (which were there from the start) but not with mcams where the basic concept is pretty much the same, yes. But again, other than for housekeeping reasons I’ve personally never felt I needed it. But something tells me it’ll show up soon. Seems a given. We’ll see.
– RK
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Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
James Ewart
January 12, 2015 at 6:52 pm[Robin S. Kurz] “But, yes, that’s what the “Reference New Parent Clip” command in the Clip menu is for, which essentially duplicates the selected MC in the Event and replaces it in the project. The exact same goes for compound clips btw.”
That does not work for Multicam projects if that is what you are suggesting. Perhaps I have got the wrong end of the stick?
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James Ewart
January 12, 2015 at 7:04 pm[Robin S. Kurz] ”
Which it is, if I only edit the video. Or even multiple audio tracks.No. Sorry you are mistaken. Take a look. It puts invisible edits in the audio track. That is what we are talking about here.
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Herb Sevush
January 12, 2015 at 8:56 pmSo, to sum up the original question about Multicam Editing posed by this thread –
FCPX has angle metadata, Ppro has the ability to “flatten” (replace multicam angles with original sources clips) and otherwise they are as similar as could be considering the differences in their basic NLE structure, and both are more advanced at this point than Avid and Legacy, although both those systems have their own unique strengths as well.
Thank you.
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf -
Scott Witthaus
January 12, 2015 at 9:34 pm[Herb Sevush] “So, to sum up the original question about Multicam Editing posed by this thread”
…and you’ll stick with Premiere, I am reckoning? 😉
Scott Witthaus
Senior Editor/Post Production Supervisor
1708 Inc./Editorial
Professor, VCU Brandcenter
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