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The Color Wheels Mystery – Demystified
Michael Gissing replied 8 years, 3 months ago 14 Members · 35 Replies
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Michael Gissing
January 5, 2018 at 10:52 pm[Walter Soyka] “I think the term “bug” lets the developer off the hook. I prefer the words “defect” or “flaw.”
I always imagined it as short for ‘buggered’. As in “we really buggered up the code here”. Maybe that’s just an Australian sensibility where we use words like buggered to mean lots of different things.
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Nick Meyers
January 5, 2018 at 11:15 pm[Michael Gissing] “Maybe that’s just an Australian sensibility where we use words like buggered to mean lots of different things”
and then abbreviate them !
n
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Michael Gissing
January 5, 2018 at 11:17 pmAnd thanks Simon for taking the time and effort to present this.
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Shawn Miller
January 6, 2018 at 12:39 am[Michael Gissing] “And thanks Simon for taking the time and effort to present this.”
+1 – I don’t have a horse in the race, but it’s still really interesting stuff.
Shawn
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Simon Ubsdell
January 6, 2018 at 11:17 am[Shawn Miller] “it’s still really interesting stuff.”
Thanks, Shawn and Michael.
But the credit really goes to Oliver who not only identified that there was something worth investigating in the first place, but then subsequently came up with the explanation as well.
All I have tried to do is join up the dots in between. And hopefully add some interesting background.
I just love the breathtaking power and simplicity of these basic pixel functions and I hope I have managed to communicate some of that.
Where would we be without the “magical” properties of One and Zero?
Simon Ubsdell
tokyo productions
hawaiki -
Michael Gissing
January 6, 2018 at 12:08 pm[Simon Ubsdell] “Where would we be without the “magical” properties of One and Zero?”
As long as you don’t divide by zero.
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Simon Ubsdell
January 6, 2018 at 12:18 pm[Michael Gissing] “As long as you don’t divide by zero.”
Indeed. Suddenly the magic turns sour!
Simon Ubsdell
tokyo productions
hawaiki -
Herb Sevush
January 7, 2018 at 3:35 pm[Simon Ubsdell] “I just love the breathtaking power and simplicity of these basic pixel functions and I hope I have managed to communicate some of that. “
I have learned more about the design and workings of the color wheel from these threads than in all I had read previously.
Thank you, and Oliver.
Herb Sevush
Zebra Productions
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nothin\’ attached to nothin\’
\”Deciding the spine is the process of editing\” F. Bieberkopf -
Jeremy Garchow
January 7, 2018 at 5:31 pm[Herb Sevush] “I have learned more about the design and workings of the color wheel from these threads than in all I had read previously.
“This is true of almost any of Simon’s videos. Amidst the “how this button works”, there’s lessons, real lessons, about technique of the broader subject. Watching any of Simon’s tutorials on Fusion or Motion brings a lot of insight in to compositing. Real technique and knowledge that can travel with you, no matter what program you use, or level of interest in compositing (or color correction, or keying/matte generation) which is why I find these conversations so valuable as it is a discussion of root issues that could benefit anyone who is interested and follows along.
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Walter Soyka
January 7, 2018 at 7:20 pm[Jeremy Garchow] “Amidst the “how this button works”, there’s lessons, real lessons, about technique of the broader subject. Watching any of Simon’s tutorials on Fusion or Motion brings a lot of insight in to compositing. Real technique and knowledge that can travel with you, no matter what program you use”
+1000. Simon is a really excellent teacher, and he’s so open with his knowledge.
Thanks to both Simon and Oliver for making this forum so interesting to read (again).
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn]
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