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Stupid questions regarding CUDA, OpenCL and Premiere 6
Hermann Kruk replied 13 years, 8 months ago 19 Members · 59 Replies
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Aindreas Gallagher
May 8, 2012 at 6:15 pmthere you go. I was waiting for you richards, or, “empirical based enquiry”, as I like to call you.
I just figured someone should get the devils advocate CUDA scare-mongering out of the way. It sounds alright to me.
https://vimeo.com/user1590967/videos
http://www.ogallchoir.net
promo producer/editor.grading/motion graphics -
Andrew Richards
May 8, 2012 at 6:28 pm -
Kevin Patrick
May 8, 2012 at 7:20 pm[Andrew Richards] “I just downloaded the PPro CS6 Trial, edited the /Applications/Adobe Premiere Pro CS6/Adobe Premiere Pro CS6.app/Contents/opencl_supported_cards.txt file, and fired her up.”
I followed your link and got lost. I don’t suppose you could spell out the required edits here in something easier to follow?
Or, if I can’t easily follow the link, I shouldn’t be asking? (probably yes)
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Shane Ross
May 8, 2012 at 8:07 pmHere’s someone who has a 27″ iMac, and knows how to hack the system to allow the built in GFX card to enable CUDA…
https://scruffythinking.com/notes
Shane
Little Frog Post
Read my blog, Little Frog in High Def -
Aindreas Gallagher
May 8, 2012 at 8:15 pmjust to add- I love that post show. its class.
https://vimeo.com/user1590967/videos
http://www.ogallchoir.net
promo producer/editor.grading/motion graphics -
Shane Ross
May 8, 2012 at 8:20 pmOh look, he added a video how to:
https://scruffythinking.com/notes/2012/5/8/mercury-playback-and-the-27-imac.html
[Aindreas Gallagher] “just to add- I love that post show. its class.”
Me too. And I’m going to be on the next episode! Wheee!
Shane
Little Frog Post
Read my blog, Little Frog in High Def -
Andrew Richards
May 8, 2012 at 8:23 pm[Kevin Patrick] “I followed your link and got lost.”
It’s all the way at the bottom, “Instructions for Mac Users”, and it is written with CS5 in mind. The only difference with CS6 is that you edit a file called “opencl_supported_cards.txt” instead of “cuda_supported_cards.txt”. The rest of the instructions for identifying your card with GPUSniffer and modifying “opencl_supported_cards.txt” on the command line still apply. I have shamelessly adapted their instructions for OpenCL and CS6:
1) Premiere Pro CS6 must be installed.
2) Open a Terminal window.
3) In the Terminal, enter:
cd /Applications/Adobe\ Premiere\ Pro\ CS6/Adobe\ Premiere\ Pro\ CS6.app/Contents/GPUSniffer.app/Contents/MacOS/
then./GPUSniffer
4) You’ll get an output that reports on what GPUs Premiere can see. If it reports that OpenCL devices have been found, you can enable GPU accelerated Mercury Playback Engine.5) Select and copy to the clipboard the name of your OpenCL GPU.
6) Change directories:
cd /Applications/Adobe\ Premiere\ Pro\ CS6/Adobe\ Premiere\ Pro\ CS6.app/Contents/
7) Edit the OpenCL text file:sudo nano opencl_supported_cards.txt
8) In the nano editor view, paste your GPU’s name as a new line under the existing list (use arrow keys to move the cursor).9) Save it with CTRL + X. Answer “Y” (stands for YES, I want to save the file). Press Return until you get out of the editor.
Best,
Andy -
Aindreas Gallagher
May 8, 2012 at 8:27 pmnice!
also, that video is moron proof: god bless him.
Premiere baby, Premiere.
https://vimeo.com/user1590967/videos
http://www.ogallchoir.net
promo producer/editor.grading/motion graphics -
Andrew Richards
May 8, 2012 at 8:47 pm[Shane Ross] “Here’s someone who has a 27″ iMac, and knows how to hack the system to allow the built in GFX card to enable CUDA…”
Sorry, I can’t help myself.
CUDA is not what he is enabling. Mercury Playback Engine GPU Acceleration is what he’s enabling. CUDA is NVIDIA’s proprietary GPU tech, and was the only way to get Mercury Playback Engine GPU Acceleration prior to CS6. Now that Mercury Playback Engine in CS6 also supports OpenCL, NVIDIA isn’t the only GPU game in town for making Premiere Pro fly.
I’m curious to see if the OpenCL-enabled GPUs baked into Intel’s new Ivy Bridge chips will show up when running GPUSniffer. I’m also curious to see a shootout between the different GPUs- Fermi vs Kepler on the CUDA side, and AMD OpenCL vs CUDA on OS X. Does anyone know if OpenCL Mercury Playback Engine GPU Acceleration is possible on Windows?
Best,
Andy -
David Cherniack
May 8, 2012 at 8:58 pm[Andrew Richards] ” Does anyone know if OpenCL Mercury Playback Engine GPU Acceleration is possible on Windows?”
AFAIK the answer is no, possibly “not yet”…though the PrPro boys have said that CUDA has been slightly faster
David
AllinOneFilms.com
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