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Activity Forums Adobe Premiere Pro Solids Won’t Fade Properly

  • Brent Taylor

    March 7, 2017 at 8:36 pm

    “is the matte set to multiplied or straight alpha or none? those cause massive problems.”

    It’s just set to “Normal” on the blending mode, but there’s no mask or anything with it so changing this setting doesn’t affect anything.

    “are you using adjustment layers?”

    No.

    “are you using masks?”

    No, none of these either.

    “sequence – maximum quality checked?”

    Tried it… doesn’t seem to fix it. Messed around with all 3 of the checkboxes in that area… doesn’t seem to affect the issue.

    “Delete work area and render files”

    No luck…

    “delete media cache

    No luck here, either…

    “Premiere Pro 11.0.2 update just came out and fixes a lot of stuff.”

    Experimenting with 2017, it seems to be acting the same.

    So far the only thing that makes a difference is toggling between GPU CUDA and Mercury Only for the previews. With GPU on, the problem disappears in some circumstances (nested footage with a transition is ok, but a layer on top of it still won’t fade properly).

    But in the render, the problem comes back in both cases, even if I specify GPU CUDA in AME.

    Weird…

  • Brent Taylor

    March 7, 2017 at 8:41 pm

    Sorry, had the above backwards. Mercury looks ok in preview, not GPU. But both render incorrectly.

  • Neal Broffman

    March 10, 2017 at 3:55 am

    Brent, perhaps you did this when you tried to keyframe the opacity?
    Delete your Black Video layer altogether.
    Nest your video and background. Keyframe the opacity to zero.

    Neal Broffman
    One Production Place, Atlanta, GA
    http://www.oneproductionplace.com
    Current FIlm:
    Help Us Find Sunil Tripathi
    http://www.HelpUsFindSunilTripathi.com

  • Brent Taylor

    March 10, 2017 at 2:34 pm

    Thanks Neal.

    So doing that is giving me the same bug as before.

    If I have it set to CUDA, I can see it in the preview window.

    If I have it set to Mercury only, your solution looks like it works, but still shows up in the final render (even if I chose Mercury only in AME before the export).

    So strange that throwing this into After Effects is still the only thing that consistently works…

    I wonder if it has something to do with my export settings?

    I’ve just been using H.264 Match Source – High Bitrate for most of my tests. Just now I tried Quicktime and it’s actually worse… instead of the bar showing up during the fade, you can see it the entire time.

    Maybe someone can recommend a good export setting that lets me avoid this?

  • Neal Broffman

    March 10, 2017 at 6:44 pm

    As a workaround, instead of creating an AE comp you could export your composite with an extra second at the end and then import that clip into PP and just do the fade on that clip. While this does not answer why the problem is occurring it might be faster than the AE route and more permanent.

    Neal Broffman
    One Production Place, Atlanta, GA
    http://www.oneproductionplace.com
    Current FIlm:
    Help Us Find Sunil Tripathi
    http://www.HelpUsFindSunilTripathi.com

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