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  • Chris Harlan

    March 26, 2013 at 10:54 pm

    [Charlie Austin] “I’m gonna start posting things here in my Cow profile that I’ve cut in X and finished. Just for laughs. “

    You are a braver man than I. I would never put my clients up here.

  • Charlie Austin

    March 27, 2013 at 12:05 am

    [Chris Harlan] “You are a braver man than I. I would never put my clients up here.

    Meh… it’s all stuff that’s done and out there, no different than a reel on a website. Not posting anything that isn’t already out in the wild. *That* would be suicidal. 😉

    ————————————————————-

    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Chris Harlan

    March 27, 2013 at 12:26 am

    [Charlie Austin] “[Chris Harlan] “You are a braver man than I. I would never put my clients up here.

    Meh… it’s all stuff that’s done and out there, no different than a reel on a website. Not posting anything that isn’t already out in the wild. *That* would be suicidal. 😉

    ————“

    I don’t know. It always ends up bitting me somehow, so I almost never do it. I was fondly reminiscing the other day about work I did in the middle of the last decade, and I suddenly find myself in water where someone wants to argue about one of my current clients as if they are the evil empire. I don’t post my reel here, either. Tempers can run high, and some line crossing does go on; I’ve seem members of this very forum try to discredit individuals with their employers because of their positions on FCP X. Sad, huh?

  • Charlie Austin

    March 27, 2013 at 12:57 am

    [Chris Harlan] “I don’t know. It always ends up bitting me somehow, so I almost never do it. I was fondly reminiscing the other day about work I did in the middle of the last decade, and I suddenly find myself in water where someone wants to argue about one of my current clients as if they are the evil empire. I don’t post my reel here, either. Tempers can run high, and some line crossing does go on; I’ve seem members of this very forum try to discredit individuals with their employers because of their positions on FCP X. Sad, huh?”

    I hear ya. As i said, this stuff is all on the web already, and is well past it’s air date. Nothing amazing or anything, just things cut in X that lots of people have seen. Not like it’s some big secret who the clients are either, we all work for the same people right? 😉 And anyone who wants to discredit me with my employer because of my position on X is too late. They already think I’m crazy. 🙂 Though that’s changing.

    Watching their reactions as I make revisions and pop in and out of full screen without stopping playback is priceless. And that’s just basic modern NLE tricks. Now that i’ve gotten more dialed in with X muscle memory and KB shortcuts I hear “wait, what just happened?!, how’d you do that?” regularly. lol Throwing together temp titles and transitions that look as good or better than what we make in AE, making slates and other reusable GFX into generators in Motion, exporting multiple spots with multiple presets while continuing to cut etc., is fun too. As long as I can get stuff out to finish, nobody cares. If multiple people are on the same job I’ll still cut in creaky old Classic for now. Eventually I’ll get the Luddites up to speed.

    Or… we’ll switch to Pr or MC and plod along like we have for the last 20 years, and I’ll continue to use X when i can because I like it. I’m feeling that’s less and less likely though, no matter what the trolls believe. Either way it’s gonna take some re-learning for half the folks here at work who’ve never cut on anything but FCP Classic. Oh well…

    ————————————————————-

    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Chris Harlan

    March 27, 2013 at 1:09 am

    [Charlie Austin] “And anyone who wants to discredit me with my employer because of my position on X is too late. They already think I’m crazy. 🙂 Though that’s changing. “

    LOL. Actually, in both cases it was hyper X enthusiasts who were beating on folks that didn’t quite have the presence of mind to see it Apple’s way.

    [Charlie Austin] “hrowing together temp titles and transitions that look as good or better than what we make in AE, making slates and other reusable GFX into generators in Motion, exporting multiple spots with multiple presets while continuing to cut etc., is fun too”

    Hey, I love Motion! It’d be great if they could ever get it round-tripping again.

    [Charlie Austin] “Either way it’s gonna take some re-learning for half the folks here at work who’ve never cut on anything but FCP Classic. Oh well…”

    That’s for sure.

  • Charlie Austin

    March 27, 2013 at 2:15 am

    [Chris Harlan] “LOL. Actually, in both cases it was hyper X enthusiasts who were beating on folks that didn’t quite have the presence of mind to see it Apple’s way.

    Funny.. I’m against hyper-anything enthusiasts. 🙂

    [Chris Harlan] “Hey, I love Motion! It’d be great if they could ever get it round-tripping again.”

    Yeah… i really wish I knew it better, I just bumble around in there. But even just doing that I can do some cool stuff. Practice practice… 🙂

    [Chris Harlan] [Charlie Austin] “Either way it’s gonna take some re-learning for half the folks here at work who’ve never cut on anything but FCP Classic. Oh well…”

    That’s for sure.”

    I think the relearning thing is what frightens people most about X. Yes, there are some post workflow issues that need addressing/improvement and features that need implementation and improvement and/or require workarounds. No question. But the biggie I think is that Classic and MC and Pr etc all kinda work like one another. They look the same: Source-Record-Tracks. They all handle things quite differently, but they work sort of the same. X works like other NLE’s too, but it looks and acts very different. Weird. Scaarryyy… 😉

    ————————————————————-

    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Chris Harlan

    March 27, 2013 at 2:42 am

    [Charlie Austin] “But the biggie I think is that Classic and MC and Pr etc all kinda work like one another. They look the same: Source-Record-Tracks. They all handle things quite differently, but they work sort of the same. X works like other NLE’s too, but it looks and acts very different. Weird. Scaarryyy… “

    I’d agree with you as far as Premiere goes, but you really do have to do a lot of rethinking to use MC, unless you used FCP in an Avid like fashion, which is not, imho, even close to the best way to use FCP 7. Yes, they look more alike, but they really function quite differently. For instance, if you spend a lot of time expecting Filler to act like FCP’s black (and, I don’t mean slug), you will go insane. I don’t think the bar is particularly higher going from FCP to X, then it is to MC. I would say both equally intimidate.

  • Charlie Austin

    March 27, 2013 at 3:13 am

    [Chris Harlan] “Yes, they look more alike, but they really function quite differently. For instance, if you spend a lot of time expecting Filler to act like FCP’s black (and, I don’t mean slug), you will go insane.”

    I guess that’s what i meant…Pr is the closest to Classic, but it’s not the same. At all really. The timeline behaves in a similar fashion, but, even if you use the FCP KB they put in there, it’s a different beast. As far as MC, i totally agree. It’s a whole other kettle of fish. 😉 I’ve said before that I feel like the X timeline behaves more like MC than Classic, though you can just cut everything into X as connected clips, which I started out doing. But really, that’s kind of like your analogy of trying to use Classic in an Avid like way. You miss out on the best stuff I think. No matter which way you go, it’s a tough road for folks who learned to cut on classic and haven’t really got any other NLE experience. I understand why they’re upset…

    ————————————————————-

    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Bill Davis

    March 27, 2013 at 5:50 am

    [Chris Harlan] “LOL. Actually, in both cases it was hyper X enthusiasts who were beating on folks that didn’t quite have the presence of mind to see it Apple’s way. “

    HEY! I resemble that remark!!

    : )

    Course I don’t see anyone here with permanent bruises, so obviously I’m not THAT mean.

    And for the record Chris, I looked carefully back when you started posting your photo and I don’t see a single bruise or scar. (Herb has the beard, so that’s clearly less evidentiary) – but I”m still probably not buying the idea anyone’s been actually wounded hereabouts.

    As to the subject at hand, I’m wondering what’s going to happen if what I see as the unstoppable next horizon wave in video ever gets real – that being a modification of RAW workflow for us video folk.

    I can’t even imagine what we’ll be able to do if our video streams suddenly get a whole bunch more stops of latitude and run on boxes that can let us take advantage of the kind of RAW streams the RED Folk enjoy – but at far lower cost.

    I suspect that will have the potential to change the “look” of the entire motion content industry pretty rapidly.

    I decided to go to NAB early next Saturday, largely just to sit in on the BlackMagic Cinema Camera session for that very reason.

    Change is constant.

    Change continues….

    Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com – video editing curriculum complete with licensed practice content.

  • Aindreas Gallagher

    March 27, 2013 at 1:02 pm

    [Charlie Austin] “I’m feeling that’s less and less likely though, no matter what the trolls believe.”

    hey Charlie – you know what they say – you’re never a troll once you remember to put a smiley face at the end of every sentence. 🙂

    https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics

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