Activity › Forums › Creative Community Conversations › Smoke 2013
-
Sandeep Sajeev
December 21, 2012 at 6:17 pmOh and FCPX timelines conform flawlessly. At-least, I haven’t had any issues on 6 spots.
-
Craig Shields
December 22, 2012 at 12:35 amI was really impressed after watch this demo. This is what I thought Apple was working on before X came out but with a simpler interface.
https://www.youtube.com/watch?feature=player_embedded&v=6TWoZ-gQvTI
-
Michael Phillips
December 22, 2012 at 2:55 pmI use Smoke as my 2K+ conform system as I edit on Media Composer. Knowing many of the developers there, and their backgrounds, I know that conform will get better and better over time. Even during the beta there were some really nice additions.
Editorially speaking at this point. I refer to it as a conform editing. I wouldn’t edit my long form (features) with it to start, but works great when those tweaks are needed in the final piece without the need to roundtrip the changes and conform. I am sure more traditional editing style with some nice innovation will be thrown in.
Michael
-
Jamie Franklin
December 24, 2012 at 8:52 pmDuring the demo I asked more about the Linux box than Smoke. Smoke doesn’t have Prores support without a Flame license nor RR on the Linux box…
If Smoke on a Mac can that’s interesting. Although still frustrating as real time deliverables are bottlenecked anyways. And with HDR in the pipe, you have to get away from R3D to time with real time playback…
-
Richard Cardonna
December 25, 2012 at 7:47 pmI hope they dig deep down into their eol vaults and add the edit* interface. Then I am sure it would be a killer app.
richard
Not to mention the Combustion interface.
-
Michael Phillips
December 25, 2012 at 7:54 pmSeeing as *edit was mainly a rebranded D/Vision product, they are probably better off looking at what *edit did well and write the code natively within Smoke. I can’t see any of the code being re-usable due to age and difference of platform. And look to what other NLE’s do well in the process (which I know they are doing).
Michael
-
Richard Cardonna
December 25, 2012 at 8:10 pmThey have the interface design of both edit* and combustion so basicaly the woulld have to update it and write it for mac but i think it would be better if they wrote it in linux just to be safe.
I wonder if autodesk even knows what the have I am sure that most if not all of the discreet people are long gone. The last I hearrd of the combustion team they where in apple but maybe not anymore and patel and others in avid.
Just imagine smoke with a combustion interface and an a edit* for editing.
Richard
Reply to this Discussion! Login or Sign Up