Activity › Forums › Apple Motion › Rendering
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Jason Diebler
March 12, 2009 at 6:23 pm“Motion works best if you break your projects into pieces. I would leave the editing to FCP and the Motion Graphics to Motion.”
I agree with Stephen – Motion should not be used for long-format projects. It’s real time rendering is great, but it can’t keep 30 min movies in cache.
To speed up your project, flatten or “bake” your movie comps, especially backgrounds and things that won’t change too often as you tweak your project. Staying organized in the grouping of layers helps immensely, ’cause you can bake those groups down separately and re-import them back into your project. And yes, FCP and Motion are meant to work hand-in-hand. A 30 minute project should be edited in Final Cut, with gfx/fx added in Motion.
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Stephen Smith
March 13, 2009 at 4:40 pmHere is a good sample. I created an open for a TV show a few months back. It is in HD and has a lot of elements, motion tracking, etc. It started to slow down Motion so I could not work in real time. I choose to work on it in sections and put the sections back together in Final Cut Pro. The final results are really cool and you can’t tell that it’s not seamless.
I could have built the whole thing in one project file but I didn’t want to compromise real time playback. To see for yourself check out the TV Show Open for 1000cc Raw Thrill.Check out my DVD Money Making Graphics & Effects for Final Cut Studio 2
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Stephen Smith
August 25, 2009 at 7:02 pmBy the way, I’m very excited to see that the TV show 1000cc Raw Thrill is now on IMDB.
Check out the TV Show Open I did.
Check out my DVD Money Making Graphics & Effects for Final Cut Studio 2
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