Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects Real time playback?

  • Steve Forde

    September 21, 2006 at 10:03 pm

    Won’t be able to comment on real-time stuff in AE, but thought I would chime in about the “content guy” demands on processors etc.

    I have worked in life sciences, high performance computing for quantum physics, and computational chemistry, (traditional cluster and supercomputer land), and absolutely nothing I have ever seen pushes all aspects (not just CPU or RAM or HDD or Network) of computer science as hard as you content folks. Its one of the reasons why I fell in love with creating software for content folks – it’s a massive challenge.

    Every other field of performance computing is heavy in just one or two domains, but rarely all of them, all at the same time.

    So with every advance, you folks find a way to clobber it. We come up with new stuff, and you will clobber it again. I am completely confident that any time we save, or optimization we provide, will be completely negated by the new content you create. The positive to this – this new content will look and sound absolutely brilliant.

    A match made in heaven.

    Steve
    GridIron Software Inc.

  • Erik Lindahl

    September 21, 2006 at 10:05 pm

    This is my point too:

    – Motion is built from the perspective “do it realtime, all the time”. This has it’s drawbacks couse at one point or another you will drop frames and the performance drop and “realtime workflow” can be a problem. I don’t know exactly what Adolfo is going too with the VJ – play it as fast as possible, cause Motion caps at 25 fps if you have a 25 fps project

  • Erik Lindahl

    September 21, 2006 at 10:07 pm

    Hehe, that is true Steve. You released Nucleo (now Nucleo Pro) and I asked my self – way can’t I add this to 10 machines at my office at the same time and get a 30X increase in speed? 😉

  • Adolfo Rozenfeld

    September 21, 2006 at 10:11 pm

    [Erik Lindahl] ” I don’t know exactly what Adolfo is going too with the VJ – play it as fast as possible, cause Motion caps at 25 fps if you have a 25 fps project

  • Erik Lindahl

    September 21, 2006 at 10:20 pm

    Ah, I see where you’re going and I fully agree. Motion is too much “realtime / GPU” based in my option too. Hopefully we’ll see a good mix in the future where hardware and software “meet” at a good point.

  • Adolfo Rozenfeld

    September 22, 2006 at 3:55 am

    I hope that too. But I will never know if this is just the nature of the software, or if Apple marketing is conditioning the development of Motion (and other tools) to drive hardware sales. Who knows?
    All the best,
    Adolfo

    Adolfo Rozenfeld
    Buenos Aires – Argentina
    https://www.adolforozenfeld.com
    adolfo(AT)adolforozenfeld.com

  • Erik Lindahl

    September 22, 2006 at 6:56 am

    Well, since Motion usually is faster than After Effects I wouldn’t say Apple is being Evil – I’d say it’s a whole software vs hardware conspiracy 🙂

    However, as stated, Motion is about 3 years old, After Effects about 15 years old or so. Motion does have ALOT higher computer demands the AE, but will do things you couldn’t dream of in AE in realtime.

    Then again, the audition of plugins like Nucleo Pro makes you wish other companies thought of the same ideas (spec-previews for instance).

Page 2 of 2

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy