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  • Jim Giberti

    April 12, 2012 at 11:58 pm

    [TImothy Auld] “There is no such thing as superfast organization. It does not exist. Organization is work. Any one who tells you differently is well, let’s just say, shading the truth.

    Ain’t that the truth.

  • Aindreas Gallagher

    April 13, 2012 at 12:01 am

    [Bret Williams] “Why wasn’t Ray trace and extrusions in AE there 10 years ago when we started using shatter to extrude?”

    well, sure, but aren’t we looking at a meeting of time, horespower and methodology here?

    AE will never be in a position to perform like 3DSmax as a renderer really?

    invigorator for instance, had some really crazy stuff back in the day, but not even there we had no native scene raytracing?

    Definitely not the way that hot wheels demo shows it –

    that hot wheels demo is off all my known AE charts. Nevermind the implications of the 3D camera tracker.

    on the shatter thing – say I did a pants poor brian maffit shatter for this piece:

    https://vimeo.com/4747762

    there’s depth like – but that’s maffit’s genious hack.

    I would have killed for the scene to glass glisten through the shards. (not that the two will play in ((this)) release)

    as in you can extrude for sure in shatter – but the raytraced 3D interoperability with native illustrator assets adobe are showing to us here is, to my mind, jaw droppingly unheard of.

    tell me you don’t know serious AE heads frothing at the mouth with this release.

    I do.

    https://vimeo.com/user1590967/videos
    http://www.ogallchoir.net
    promo producer/editor.grading/motion graphics

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  • Jeremy Garchow

    April 13, 2012 at 12:04 am

    [Aindreas Gallagher] “Garchow – 42 no? “

    Oh man. I was testing Dennis! I knew you’d know the answer!

  • Shawn Miller

    April 13, 2012 at 12:28 am

    Thanks John,

    This is very cool. I’m looking forward to playing with it for myself. I don’t expect the built in camera tracker to be as powerful or flexible as Syntheyes… but it’s a nice feature to have nonetheless.

    Thanks

  • Dennis Radeke

    April 13, 2012 at 12:52 am

    [Steve Connor] “Yes, will the release of the retail versions be at the same time as the Creative Cloud launch?”

    There’s so much going on around it and I’ve been so focused on NAB and CS6 that I don’t know the answer for sure. I will check and reply here.

  • Dennis Radeke

    April 13, 2012 at 12:53 am

    [Lance Bachelder] “Biggest question of course is upgrade cost…”

    There will be a lot of options and we always try to be compelling with the upgrade costs as possible. Too many options to outline here and you don’t mention your specific case. you’ll know soon enough.

  • Dennis Radeke

    April 13, 2012 at 12:55 am

    [Aindreas Gallagher] “how did you make it so awesome?”

    I had very little to do with it other than take engineers to big customers and yell very loudly about things FCP and other types of editors want. I represent you guys to Adobe and hopefully some of those things get heard. 😉

    [Aindreas Gallagher] “why are you so tall?”

    6’5″ because I know that God knew I wanted to be tall. Pete at G-Tech beats me handily at 6’8″ or more…

    Thanks for your kind words and support.

  • Dennis Radeke

    April 13, 2012 at 12:56 am

    [Herb Sevush]
    Where when and how can I get a demo in the NYC area.”

    I call NJ home and am in the city ALL of the time. Come to the AENY.org group in May and I hope to be there showing a lot of CS6. Hope as in “I hope I’m not on a plane somewhere else!”

  • Dennis Radeke

    April 13, 2012 at 12:57 am

    [Chris Harlan] “When is the release?”

    Soon. Can’t be more specific.

  • Jeremy Garchow

    April 13, 2012 at 12:58 am

    [Jim Giberti] “[TImothy Auld] “There is no such thing as superfast organization. It does not exist. Organization is work. Any one who tells you differently is well, let’s just say, shading the truth.

    Ain’t that the truth.

    Organization is also relative. While I agree that superfast organization is not fast, I would take the Pepsi challenge that organization has to be slow. It doesn’t.

    It also depends on what you mean by organization.

    Yes, it might take planning, and it might start before the shoot, take know how, and the right equipment of course. But that minimal effort could reap benefits in post organization. It also takes proper post tools, and no current NLE has truly great ones when it comes to cam metadata, and in app metadata.

    Fcpx has some really good ones like being able to rename and increment huge swaths of media at once, and then sort that through collections, or being able to choose groups and sort to a collection with a keystroke.

    Fcp7 was pretty bad, PPro could use some help. Avid is also just ok.

    I think that you say there’s no fast organization because there’s no common tools for it. Politicking aside, taking things for what they are, Fcpx is a step in the right direction in this regard as it actually treats tapeless media as the data it is and uses that strength, instead of a representation of a tangible piece of media captured from tape/film.

    I do not believe I am shading the truth. I could prove it to you if we had some time in the same room.

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