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  • Rick Dane

    October 16, 2009 at 10:59 pm

    Yeah the trial is great since its the full version with no limitations but does expire after 30 days, as far as getting started, well the help files in the document are pretty good as they sort of explain things in a way that makes sense to people who are new to 3D or particular concepts… once you get comfortable with some of the terminology for things you are trying to do its best to search google for specific tutorials on that topics, the good thing about 3ds max is its very widely used so there are probably more tutorials for it than any other 3d application

    Also, check out moi: https://moi3d.com/ I recommend starting out modeling in this right away as 3ds max is more for polygonal modeling and moi is optimized for NURBS which are usually more efficient for most things at least to start the model out with, you can then export to 3ds max by saving it as an .obj or .iges (you can probably find plenty of tutorials on exporting / importing to 3ds max), I think you may find moi to be more fun to model with (check out their help file to learn the basics)

  • Scott Novasic

    October 18, 2009 at 6:29 am

    as one of the leaders here on the AE forum AND the Zazwerks Forum AND the motion graphics forum, I HAVE to give my opinion here. Zaxwerks is an EXCELLENT tool for taking illustrator artwork into a hi – end 3d app. That is the “hardest” part of the whole process. Once you have the model properly set and divided between the face bevels and edges or more, than its simply a matter of using the shading setup in the app you choose. I use Maya, C4d AND (still) Electric Image. Check out my reel, one of the more well recieved reels here on creative cow

    https://reels.creativecow.net/film/supernova-los-angeles-scott-novasic-mograph-vfx-animation-demo-reel-brand-new-reel-coming-late-summe

    I have used invigerator for almost ALL of my modeling and Electric Image for my rendering and im here in Hollywood. EI is easily the best and easiest to use mograph app for the money out there today. C4d is VERY strong in many areas, but I find its rendering to be a bit difficult. c4d is what you need to work for someone these days, but, if your just looking for kick ass imagery easy and affordable. EI tech group and EIAS with 18 yrs in feature film work to its credit, is the way id go. (I still use them all for certain things)

    SuperNova
    Animation & Visual Effects
    Scott Novasic
    Los Angeles Ca
    web:https://web.mac.com/finaleffects

  • Rdub

    October 18, 2009 at 8:58 pm

    Thank you so much Scott. I was mistakenly thinking I could go directly into Invigorator from Illustrator and get that pro look. Looks like I’ll need to learn another application. 3D software. I’m looking at 3DS Max now but am open.

  • David Bogie

    October 18, 2009 at 9:35 pm

    [Bill Triplett] “I was mistakenly thinking I could go directly into Invigorator from Illustrator and get that pro look. Looks like I’ll need to learn another application. 3D software. I’m looking at 3DS Max now but am open. “

    Blender.
    Open source, free, huge user base and ultra-hip community, books, videos.
    F-r-e-e.

    3D requires nine times as log to learn, nine times as long to render, and about 27 times as long to get good at.

    bogiesan

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