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Activity Forums Creative Community Conversations Premiere Pro CC and Adobe app updates

  • Brian Seegmiller

    November 2, 2016 at 10:52 pm

    For a quality standpoint this video is well…

  • Bill Davis

    November 2, 2016 at 10:54 pm

    Steve,

    Pardon me. I now realize that my comment was attached to your comment, so it could easily be mis-construed as a response to THAT post. It wasn’t – it was a comment on the entire THREAD.

    Please accept my apologies for the mis-understanding.

    On both sides of the issue, I see people on ALL the forums bashing the other side today. Dismissing either what Apple has just done, what Adobe has just done – and in a few instances, even trying to get AVID in the fight.

    I just see ALL of it as silly.

    My screwup. Not yours.

    Creator of XinTwo – https://www.xintwo.com
    The shortest path to FCP X mastery.

  • Scott Witthaus

    November 3, 2016 at 5:20 am

    [Shawn Miller] “How is 3D integration a catch up feature for Adobe?”

    I guess I should have been more clear. 3D in Premiere was couched in 3D text (but you had to go to AE, so it seemed, to do 3D text). Remember how there was so much guffawing about 3D text in FCPx? So in front of 10,000 people at Max, 3D text in Premiere was a yawn.

    Look, Adobe impressed me today. In private meetings i told them so…but I did tell them straight up that IMHO and experience, Premiere still lags behind X and why I felt that way. And they were very cool about that and vowed to change my mind. Good luck. I head to a Premiere session tomorrow, so we shall see.

    Scott Witthaus
    Senior Editor/Post Production Supervisor
    1708 Inc./Editorial
    Professor, VCU Brandcenter

  • Shawn Miller

    November 3, 2016 at 4:52 pm

    [Scott Witthaus] “[Shawn Miller] “How is 3D integration a catch up feature for Adobe?”

    I guess I should have been more clear. 3D in Premiere was couched in 3D text (but you had to go to AE, so it seemed, to do 3D text). Remember how there was so much guffawing about 3D text in FCPx? So in front of 10,000 people at Max, 3D text in Premiere was a yawn.”

    Fair enough, but bringing 3D text into Premiere via AE isn’t really new, people have been doing that since CS6. The real news here is that Adobe is using Maxon’s render engine for extruded shapes and layers, that should make for faster, higher quality renders. I do remember people downplaying the 3D text engine in FCPX, I wasn’t sure why anyone cared though – it seemed like a decent tool.

    Shawn

  • Jeremy Garchow

    November 3, 2016 at 5:14 pm

    [Shawn Miller] “. I do remember people downplaying the 3D text engine in FCPX, I wasn’t sure why anyone cared though – it seemed like a decent tool.

    I think people were reacting to releasing a 3D text tool when today’s design trend tends to be flat.

    Yet, I look around on TV and see loads of 3D text and elements, so… I don’t know either.

  • Shawn Miller

    November 3, 2016 at 5:34 pm

    [Jeremy Garchow] “[Shawn Miller] “. I do remember people downplaying the 3D text engine in FCPX, I wasn’t sure why anyone cared though – it seemed like a decent tool.

    I think people were reacting to releasing a 3D text tool when today’s design trend tends to be flat.

    Yet, I look around on TV and see loads of 3D text and elements, so… I don’t know either.”

    That makes sense. Like you (apparently), I tend to notice anything 3D in film and video, so a 3D text tool in an NLE didn’t seem like that big of a deal.

    Shawn

  • Tim Wilson

    November 3, 2016 at 11:20 pm

    [Shawn Miller] “I think people were reacting to releasing a 3D text tool when today’s design trend tends to be flat.

    Yet, I look around on TV and see loads of 3D text and elements, so… I don’t know either.”

    That makes sense. Like you (apparently), I tend to notice anything 3D in film and video, so a 3D text tool in an NLE didn’t seem like that big of a deal. “

    The importance of the C4D rendering engine to me ISN’T for 3D text, but for making motion graphics in 3D, whether in 3D space, or using extruded elements…

    …including “flat” extruded elements: flat colors, and extrusion mild enough that the impression doesn’t scream “CGI”.

    Here’s a nifty video to illustrate. You can see it in the poster frame, and also the first part of the video. This is straight-up motion graphics, NOT 3D text per se, and certainly not 3D in the sense that any 3D artist would care about.

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    This is NOT a catch-up feature. This is unique, and way, way in front of what most people are up to.

  • Shawn Miller

    November 4, 2016 at 12:29 am

    [Tim Wilson] “[Shawn Miller] “I think people were reacting to releasing a 3D text tool when today’s design trend tends to be flat.

    Yet, I look around on TV and see loads of 3D text and elements, so… I don’t know either.”

    That makes sense. Like you (apparently), I tend to notice anything 3D in film and video, so a 3D text tool in an NLE didn’t seem like that big of a deal. ”

    The importance of the C4D rendering engine to me ISN’T for 3D text, but for making motion graphics in 3D, whether in 3D space, or using extruded elements…

    …including “flat” extruded elements: flat colors, and extrusion mild enough that the impression doesn’t scream “CGI”.

    Here’s a nifty video to illustrate. You can see it in the poster frame, and also the first part of the video. This is straight-up motion graphics, NOT 3D text per se, and certainly not 3D in the sense that any 3D artist would care about.

    This is NOT a catch-up feature. This is unique, and way, way in front of what most people are up to.”

    Hey Tim, all true. But this isn’t a new capability, extruding shapes and text had been possible in AE since CS6, the new thing here is the C4D render engine inside of AE… as in, you can use it instead of the ray-trace renderer. A nice thing to have if you’re not sporting an Adobe approved nVidia graphics card for ray-trace. I was just saying that it’s not a catch up feature because it’s been around since 2012. ?

    Shawn

  • Charlie Seetoh

    November 4, 2016 at 2:46 pm

    As usual, every update, minor or major, is a beta test for it’s user. One example, Adobe has taken years trying to solve the well documented memory leak problem, and guess what, CC2017 version is still leaking. They should solve the fundamental problems before rolling out versions after versions of buggy updates. Seriously, what’s the use of all the bells and whistles if the programme keep crashing. Just look at the complaints in Adobe forum , and all Adobe did was to advise us to roll back to the earlier version. So today you update to their latest bestest version, come tomorrow, be prepared to roll back again.

  • Brian Seegmiller

    November 4, 2016 at 3:31 pm

    That is correct but I was talking about the production quality of the video. The audio is bad. I don’t think Adobe would want this on their website.

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