Activity › Forums › Adobe After Effects › Poll: cross-platform multi project renderer
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Poll: cross-platform multi project renderer
Walter Soyka replied 14 years, 6 months ago 5 Members · 11 Replies
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Walter Soyka
November 14, 2011 at 12:43 am[Kirk McKenzie] “Looking at my resource monitor in windows (as I happen to be rendering right now), it appears AME just calls out to aftereffects for the actual render anyways, as I have an AME process with 37 threads but only 2% CPU use, and an afterfx process (Which I don’t currently have open) at 54 threads and about 40% total CPU use (on my 6 core CPU, so each core is only 16.66%. I don’t have the ram (…yet) to max all six cores, but on my previous dual core with sufficient ram, AME was happy to run the CPU at 100% while rendering.”
AME is not using AE’s multiprocessing. AE’s renderer is multithreaded, but that’s not the same as AE’s “Render multiple frames simultaneously” feature.
If AE were multiprocessing during an AME render, you’d see multiple processes named AfterFX.exe (each with multiple threads) running. You can try it — just launch AE, make sure multiprocessing is enabled, start a render, and watch the resource monitor.
I think you could get significantly improved performance by rendering in AE before compressing in AME.
Walter Soyka
Principal & Designer at Keen Live
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