Activity › Forums › Creative Community Conversations › Olympics Editing (not FCP-X)
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Bobby Mosca
August 14, 2012 at 4:00 amI have to agree with Herb. There’s nothing special about NBCs T&A clip. That’s not to say I didn’t enjoy it. I loved it!! (I had to explain on FB to a few friends that elite athletes are extremely attractive. Elite athletes in slow motion is a gift from God.) But… I think any of us could have put together a much better montage, regardless of how you define ‘better’.
The BBC clips are good. I’m more impressed with Michael Johnson’s VO than anything, though. Very well done.
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Aindreas Gallagher
August 14, 2012 at 9:41 pm[Herb Sevush] “Cutting images to music is the easiest type of cutting there is”
amen, and for my sins, when not scripting promos, or doing something more useful, I do raaather a lot of that for peeps. it feels nakedly simple.
here’s venue cut for the Olympics at the mall – most of the other cuts were chasing the races themselves, which is peculiarly nerve-wracking – you can’t let your editing slip more than 15-20 minutes behind realtime because the highlights have to go out straight after the medal ceremony. this one largely got cut late evening prior and between 6-9 am before the mens marathon as a wrap up before the final event. insane amount of footage to trawl through in the time mind you. (also we had oodles of intermittent dirty graphics feed) annd I totally messed up the shot interplay timing before the race kick off. drives me nuts now. also there were vehement baby directives. which I’m fine with in retrospect.
https://www.youtube.com/watch?v=UexUKWW5rcY&feature=plcp
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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Walter Soyka
August 14, 2012 at 10:25 pm[Aindreas Gallagher] “insane amount of footage to trawl through in the time mind you. (also we had oodles of intermittent dirty graphics feed)”
The skimmer, favorites, and keyword ranges might have been nice to have…
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog – What I’m thinking when my workstation’s thinking
Creative Cow Forum Host: Live & Stage Events -
Steve Connor
August 14, 2012 at 10:36 pmThe skimmer is simply the fastest way to get through lots of footage on any NLE that exists today. It’s my favourite feature in FCPX
The hover scrub in PPro CS6 doesn’t come close.
Steve Connor
“The ripple command is just a workaround for not having a magnetic timelinel”
Adrenalin Television -
Aindreas Gallagher
August 14, 2012 at 10:44 pmbetween 6 and 9 am? with 10 hours of footage? I’m making favourites and ranges now? with what? friday’s pot roast? my bare hands?
give me nicely arranged spatial bins on a second monitor and a viewer thank you.(or as herb points out, and as, to be more honest, I did, bung the lot on a timeline and start making a selects reel as fast as fingers will allow. sequence timeline is the best skimmer I know – zoom for skimmer sensitivity)
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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Herb Sevush
August 14, 2012 at 10:57 pm[Steve Connor] “The skimmer is simply the fastest way to get through lots of footage on any NLE that exists today. It’s my favourite feature in FCPX”
I don’t ordinarily have to go searching thru tons of un-scripted shots so excuse my ignorance but what’s the big deal with skimming? Select all your shots and throw it on a timeline – takes 5 seconds. Save the timeline and duplicate it – takes 5 seconds. Now run the mouse up and down the timeline as fast as you want and look at the viewer. Mark away, cut away, do what you want – what does the skimmer have that I’ve been missing all these years?
I’ve never said to myself while editing – gee I wish there was a way to go faster when I’m looking thru my clips. There are many features I have wished for, “un-lift” being the most prominent, but never once have I ever felt that I couldn’t view my clips fast enough. Often I haven’t been able to make smart decisions fast enough, if at all, but simple viewing never slowed me down.
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf -
Trevor Asquerthian
August 14, 2012 at 11:08 pmInteresting title… was there any Olympic editing at all done on FCP-X?
I suspect there was a fair amount done on FCP7, but all I saw was Avid v6…
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Chris Harlan
August 14, 2012 at 11:26 pm[Herb Sevush] “I’ve never said to myself while editing – gee I wish there was a way to go faster when I’m looking thru my clips. There are many features I have wished for, “un-lift” being the most prominent, but never once have I ever felt that I couldn’t view my clips fast enough. Often I haven’t been able to make smart decisions fast enough, if at all, but simple viewing never slowed me down.
“Yeah. I’d like to know, too. I get that’s its nice to have something like the skimmer in your bin/clip area, but I find timeline skimming quite satisfying. Let’s forget about one experience being a timeline and one not, what makes the skimming tool superior to skimming in the timeline? This is a serious question, btw–not rhetorical. I’d really like to know why.
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Aindreas Gallagher
August 14, 2012 at 11:41 pmall the serious to god real editing stuff bill cites was BBC avid gandalfs – all the sports pres location specific stuff was FCP7 – about twenty or thirty bods (by the facebook group) operating under LOCOG – FCP7 on lion. graphics via pixelmator (shockingly respectable photo editor that)
no fpcx afaik.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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Aindreas Gallagher
August 14, 2012 at 11:46 pmme too. Isn’t the point that you can simply term a sequence a skimmable selects area – as you lift the selects to v2? I rather love nuking the V1 carcass at the end. although collapse all gaps would be a great feature request, if the software wasn’t eol.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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