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Stephen Mann
December 8, 2011 at 2:45 pmI just looked at the specs on the HP site, but the OP didn’t say what his processor speed is. I am not an overclocker, but I recall that the BIOS in HP desktop PC’s locked the processor speed – even if you drop a faster CPU into the motherboard. What does CPU ID (https://www.cpuid.com/softwares/cpu-z.html) say? I would like to see what’s happening using the Resource Monitor (start/resmon). Are all 8 cores running? Is the memory maxing out (forcing pagefile utilization)? Is Vegas using all 8 cores (task manager/processes – right-click on “vegas110.exe” then “set affinity”)
Steve Mann
MannMade Digital Video
http://www.mmdv.com -
Scott Francis
December 9, 2011 at 2:33 amI find it hard to believe that the GPU acceleration is the same as CPU. If you look at the test specs on the sony website, that is a pretty fast test system. Most of us should see improved preview with a GPU….
Scott Francis
Mind’s Eye Audio/Video Productions -
Mark Barton
December 9, 2011 at 6:33 amI tried a test with my i7-970 with the EVGA GTX 570HD. Nothing is overclocked and 12GB of RAM with SVC 11 64bit build 425. Nvidia driver are the latest beta 290.36 (has been more stable than the approved drivers).
I could not really tell a difference with preview 1080p 60p source from Panasonic TM900. Preview at Best/Full setting stays pegged at 60 fps except for the transitions where it drops to about 30fps.
Tried rendering as Main Concept Internet HD 1080p setting. Used the customize template to change Encoding from Automatic to CPU only.
Results for Render of 3:45 (under 4 minute clip single video and audio track with crossfades every few seconds):
GPU: 5:48 (under 6 min and CPU utilization in taskmanager showed 12 CPUs at 75%
CPU Only: 12:19 (over 12 min and CPU utilization in taskmanager showed 12 CPUs at 92%.
Try the beta drivers at https://www.nvidia.com/Download/Find.aspx?lang=en-us
I used to have really choppy previews when scaling or choosing something other than Best/Full. The system used to crash on the previews and then NVidia started fixing the drivers. Probably OpenCL related, but I cannot say for sure.
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Dan Lindley
December 9, 2011 at 1:50 pmI broke down and PAID to get tech assistance with this type issue. The agent I spoke with was quick to share that “Sony has a known problem” with their claimed GPU acceleration. The problem was not my video card but the software itself. Sony advised me and it worked! Regardless of your video card specs, disable GPU acceleration at the video tab. Yes, DISABLE this advertised feature. Ever since, my PC is smokin’ fast with renders using 90 to 100% of the processor (OC to 3.9 with 24GB RAM). I’ve had virtually no more crashes and very few issues. This “know problem” affects many of the ‘render as’ codecs. Now, I just saved you the hundred bucks I paid to Sony to learn this. Also, my renders had been VERY slow and frequently stopped prior to being complete. I no longer have issues. Pro is running stable and performing well.
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Scott Francis
December 9, 2011 at 11:57 pmHow are the previews? Same as before?
ThanksScott Francis
Mind’s Eye Audio/Video Productions -
Dan Lindley
December 10, 2011 at 1:14 amHi Scott, my personal experience, I really don’t see much if any improvement with the previews. I’m still setting the preview to quite low res to be able to complete my lengthy, multi-track, layered edits with some color correction and a few basic transitions. But on short videos, the preview works quite well. But so did Vegas 10!! So far, the “incredible” GPU acceleration just isn’t helping anything for this user. Maybe preview is a little improved.
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Alex Gerulaitis
December 10, 2011 at 3:09 am[Dan Lindley] “Yes, DISABLE this advertised feature.”
You had to pay $100 for Sony to tell you that? Ouch.
Alex (DV411)
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Matthew Winfree
January 28, 2012 at 3:11 amUsing a Dell Precision T5500 with Dual x5650 Procs (6 cores 12mb each proc), hyperthreaded (this means 24 threads) running 54GB of DDR3 RAM in a 24-6-24GB bank scheme. Dual 1.5TB 7200 HDD in Raid-0; 2 partitions for OS and Scratch. Also running an 8GB Patriot ReadyBoost Drive. Creative X-FI ASIO sound card in addition to Presonus FireStudio IO. Enterprise 64bit with the EVGA GTX 570-HD 2.5GB on latest stable driver. All this in prep for GPU accelerated rendering and you’re telling me to disable it? Is this more of an issue to disable, or more likely to uninstall SVP11 and move back to SVP10? Amazingly, I’m interested in specifically producing media for a video wall whos native resolution is 1920×1200. It crashes EVERY time it gets around 10% into ANY project I’m working on. Specifically using the Sony MP4 variant in hopes of getting more out of the software. What gives? Did Sony elaborate on future iterations of SVP11? 521 was recently released but even after CLEAN wiping and reinstalling, it still freezes! I’m NOT interested in running render projects at less than the native resolution as the Spyder X20 can handle it pushing the videos I produce. I just need to be able to MAKE the darn videos!! I use a battery of iZotope audio plugins, and the native SVP plugins… Nothing that seems outlandish for a system like this though… Thoughts????
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Dan Doak
April 17, 2012 at 12:48 amI upgraded to SVP 11.0 just because of the GPU acceleration. Unfortunately it does not work!
Using a NVIDIA GTX-470 and I do not notice any difference (preview or reneder) when comparing to previous SVP 9.0.
I’ve tried playing with many of the setting that others have mentioned, all to no avail. I’m gonna update GPU drivers to see if this helps. Will provide feedback if this solves this issue.
Core i7 860 @ 2.8GHz
16GB Memory
Windows 7 64-bit
GeForce GTX 470 Driver Version 270.61Perhaps Sony this release was not ready for prime-time.
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