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Activity Forums Adobe After Effects NEW! Free Total-Systems After Effects Benchmarking Suite – AfterBenchCC – Test your CPU / GPU / RAM / VRAM

  • Manel Menano

    July 10, 2014 at 5:17 pm

    Unsurprisingly disappointing results from the new Mac Pro

    Most of the time my CPU was +60% idle and when it was more active, not stable, spiking up and down.

    RAM almost never used more than 30% which leads me to believe that it didn’t need to since the application isn’t designed to push this machine.

    “VADER”
    Mac Pro (2013) 3.5 GHz 6core, 16 GB RAM, 256 GB SSD, 2xD500

    MP OFF: 3:01
    4K KEYFRAME: 4:09
    4K ENCODING H264: 0:49
    Fractal Noise 4K all CPU: 6:24
    4K Encoding MP4: 0:22
    RT & EnvMap GPU: N/A
    Cineware: 5:37
    Element 3D: N/A

  • Jason Jantzen

    July 10, 2014 at 5:51 pm

    Misconception with Multi-Processing is to set it to maximum threads available whereas you should actually adjust it so that it’s using the same number of physical cores on your machine. In your case, 6. That seems to improve render times on my machine.

    Advise taken from Tod Kopriva I believe.

    Jason Jantzen
    vimeo.com/jasonj

  • Stefan Saw

    February 9, 2016 at 12:27 am

    I know it a pretty old thread but stuill very interssting.

    Why is my system so bad? What can I do to make it faster?

    Results:

    AE: CC 2015 13.7
    OS: Win7
    CPU: 2x HexaCore Intel Xeon E5645, 2400 MHz (18 x 133) 12 Cores 24 Threads
    RAM: 48GB
    GTX 770 (4GB)

    MP OFF: 5:22
    4K KEYFRAME: 13:59
    4K ENCODING H264: failed “settings mismatch…”
    Fractal Noise 4K all CPU: 4:49
    4K Encoding MP4: 0:40
    RT & EnvMap GPU: 10:25
    Cineware: 7:00
    Element 3D: 24:34

    Will a new graphiccard push it?

  • Walter Soyka

    February 9, 2016 at 11:33 am

    Ae CC 2015 is a major re-architecture of After Effects, separating the renderer from the GUI for the first time in Ae’s 20+ year history. This is an important step for modernizing Ae and improving performance, but it has required an enormous amount of engineering resources and is still a work-in-progress.

    Ae CC 2015 does not currently have a multiprocessing feature like previous versions of Ae did, so Ae CC 2015 is not exploiting all your system resources. Most of your PC is idle during these renders.

    I have been working in Ae CC 2015 (13.5, 13.6, 13.7), but rendering in Ae CC 2014 (v13.2), because it has multiprocessing support. The project files are completely compatible; you can bounce the same AEP back and forth between any 13.x version of Ae.

    Ae is not accelerated by the GPU, with the exception of the ray-tracing renderer and some third-party plugins.

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • Stefan Saw

    February 9, 2016 at 6:27 pm

    Yes, I know it very indiviull as well.

    But while these benchmark my system runs to the limit. On some tests frequently on 100% CPU and a lot of Ram was used as well.

    My “problem” is, that I do it all, 3D Animation (egg. Element, Trapcode), cameratracking, Color Correction. So I need a system thats good in everything.

    If Im doing 3D Element, and my GPU-Load runs on 99% constantly, so for this a up2date graphic would make sense. I just wonder if a “high end gtx” Titan X etc. would really make that “WOW” diffenerence.

    And I wonder about the big difference between my results in the results of Teddy.

    Should I swap my 2x Hexacores 2,4GHZ to a 1x Hexa with app. 4GHZ like Teddy has? His system beat me in every single test.

    Questions. What yould you do?

    1. Just get a better graphiccard for your system
    2. Get an other CPU
    3. Just get everything new 😉

    Obvisouly I cant spend as much money I want or need 😉 so I like to have a solution that push my workflow..

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