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  • Tom Wolsky

    May 20, 2011 at 8:23 pm

    Could not agree more. Common databases are the key, and it is great to see that is appears FCP X is database driven.

    All the best,

    Tom

    Class on Demand DVDs “Complete Training for FCP7,” “Basic Training for FCS” and “Final Cut Express Made Easy”
    Author: “Final Cut Pro 5 Editing Essentials” and “Final Cut Express 4 Editing Workshop”

  • Richard Herd

    May 20, 2011 at 8:25 pm

    [Walter Soyka] “I’ve made this comment in other threads as well, but I think that what we’re all looking for is not necessarily a unified application, but a unified data model and media database.”

    Well said!

    The Application (Formerly) Known As Color, then, does two things: (1) some underlying code manipulates picture data; (2) the GUI allows end users to apply the code to data.

  • Walter Soyka

    May 20, 2011 at 8:32 pm

    [Richard Herd] “The Application (Formerly) Known As Color, then, does two things: (1) some underlying code manipulates picture data; (2) the GUI allows end users to apply the code to data.”

    Right — and the media database tracks Color’s renders and re-associates FCP’s media links to the the graded, rendered files, but still knows about the unprocessed original files.

    On the collaboration side, an editorial change in FCP like a new shot in the timeline simply appears in Color, because they are sharing the same basic database that defines the edit. Color knows the shot is new, and once it’s graded, the database is updated again and FCP can get at the new media.

    Now that FCP X will be a 64-bit multithreaded app with a modern color model and real color management, this one huge architectural re-write of the entire suite is my only wishlist item. Think it’s too much to ask?

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Walter Soyka

    May 20, 2011 at 8:37 pm

    [Tom Wolsky] “Those were different and desperate times, when Apple was fighting for survival. Jobs had come back from NeXT and Pixar and saw video as part of Apple’s DNA, and it was going elsewhere. Serious compositing was on the PC. Avid was threatening to go PC only. Adobe took Premiere Pro to PC only. Apple saw high end production as a way to sell high margin desktop boxes, the same impetus that made it buy KeyGrip from Macromedia and turn it into Final Cut Pro.

    Times have changed. Apple’s new DNA is mobile devices.”

    Ironically, now that apps like Smoke, Resolve, and SCRATCH have come to the Mac, Apple’s mobile focus seems to threaten the platform that these developers were drawn to and started developing against a couple years ago.

    I try to limit my arm-waving rants on this topic, but more frequent updates to the Mac Pros, more expansion slots (to compete with similarly-priced PC workstations), and better support for NVIDIA cards with CUDA would go a long way in the high-end production market.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Craig Seeman

    May 20, 2011 at 8:53 pm

    And Thunderbolt appeals to iPhone users?

    It’s a professional interface in which the use is going to be predominantly in the professional video market.

  • Richard Herd

    May 20, 2011 at 8:53 pm

    [Walter Soyka] “Think it’s too much to ask?”

    Not at all.

    How many folks do you think have been working on this, in silence, for how many years?

  • Walter Soyka

    May 20, 2011 at 8:55 pm

    [Craig Seeman] “And Thunderbolt appeals to iPhone users? It’s a professional interface in which the use is going to be predominantly in the professional video market.”

    Honestly, Thunderbolt — coupled with the rumors of smaller Mac Pro cases — scares me. I’d hate to see Mac Pros losing higher-bandwidth PCIe slots while adding lower-bandwidth Thunderbolt ports.

    I hope to be wrong about this, because having both would be nice!

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Sohrab Sandhu

    May 20, 2011 at 8:58 pm

    [Craig Seeman] “It’s a professional interface in which the use is going to be predominantly in the professional video market.”

    Its funny you mentioned that.

    Very recently, I have met 3 brand new macbook pro owners who have no idea that their computer has a thunderbolt interface! But they paid the price for it and apple is very happy about it.

    2.66 GHz 8-core, ATI Radeon HD 4870,
    FCS 3, AJA Kona Lhi

    “The creative person wants to be a know-it-all. He wants to know about all kinds of things: ancient history, nineteenth-century mathematics, current manufacturing techniques, flower arranging, and hog futures. Because he never knows when these ideas might come together to form a new idea. It may happen six minutes later or six months, or six years down the road. But he has faith that it will happen.” — Carl Ally

  • David Roth weiss

    May 20, 2011 at 9:08 pm

    [Sohrab Sandhu] “Very recently, I have met 3 brand new macbook pro owners who have no idea that their computer has a thunderbolt interface!”

    Why would it be important to them Sohrab? There’s no way they can use TBolt now, so it’s just one more mysterious little silver connector to them.

    David Roth Weiss
    Director/Editor/Colorist
    David Weiss Productions, Inc.
    Los Angeles
    https://www.drwfilms.com

    POST-PRODUCTION WITHOUT THE USUAL INSANITY ™

    Creative COW contributing editor and a forum host of the Business & Marketing and Apple Final Cut Pro forums.

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