Activity › Forums › Creative Community Conversations › Merry Christmas
-
David Powell
December 14, 2013 at 8:34 pmMarcus Moore and James. I think the auto enhancements work quite well for improving noise reduction for live events that happen outside. It would be nice if we had the Noise print function like STP but Audio enhancements gets me by. Unfortunately, you cannot use them across a multiclip or even in the angle editor, because they cause a noise at every cut.
I personally could care less about project sharing or send to motion. I only like X for short form stuff. Narrative or long form doc calls for great trimming tools (Avid/Premiere). X doesn’t even have good trim tools. And neither did 7 for that matter which is why noone coming from 7 seems to demand any.
-
Marcus Moore
December 14, 2013 at 8:42 pmYou’re absolutely right- when cutting picture only in the multi cam, audio edits should not be added (though they seem to be invisible until you start putting effects on them). I’ve submitted feedback to Apple on this and if you haven’t you should as well. But hopefully it will be a moot point after 10.1.
As for trimming, while I was an AVID editor for 6 years, it’s been so long since then I can’t remember what the advantages were. Everyone seems to say it’s the gold standard, so it must be at least sort of true.
So I’d welcome some advancement in that regard.
-
James Ewart
December 15, 2013 at 11:32 amYou see that really interests me because FCP came along just after my first Avid course and was right place right time for my journey. I have played with Premier quite a bit but hardly at all with Avid. I have good friends who are stalwart Avid Editors and whom I respect hugely. They talk about Avid’s superior Media Management. I have not heard trimming mentioned before.
As for trimming. What are the shortcomings of FCP7 and X compared with Avid and Premiere in your view. i find them fine for me but I am not speaking form an informed position as I’ve only really ever used FCP in anger. For the last year exclusively X.
Because I work alone this does not really effect me so I have no way of comparing or understanding the deficiencies.
Genuinely interested.
-
David Powell
December 15, 2013 at 12:09 pmThere are many advantages. A lot of FCP editors complain about Avid’s modal model. IMO this is what makes it so powerful. As soon as you go into trim mode it selects the nearest edit point and you can do any number of edits using jkl. And while you’re on the edit you hit the space bar and the edit will loop while you make adjustments it updates in realtime! FCP7 had a sloppy version of this called dynamic trimming option which noone ever used because it was cumbersome.
Also “Extend Edit” sooooo much different in Avid (and now premiere) then 7 or X. Lets say you play past an edit point and realize that the timing needs to roll exactly to where you stop the playhead. With Final Cut you have to click on the edit (there is no “select nearest edit hotkey which drives me crazy”) then reposition back to that point in time, then hit extend edit. With Avid, you simply play to that point and hit either in/out then the extend hotkey (literally can be done in one stroke) and boom your edit rolls. The speed that this gives you when you make a second pass after a rough cut is incredible.
Color Correction is another example. In Final Cut you have to select each clip then choose color then correct, then choose the next clip. In Avid you simply enter CC mode and any clip that the playhead is on will automatically be selected for CC so you can just hit next clip or play and color correct shot to shot. Now of course the Avid Color tools don’t have secondaries like X which is a shame, but for camera matching and general CC it can’t be beat in an NLE. Plus it comes stock with curves and CC memory so you can add saved corrections to similar shots.
These are just a few examples. But honestly the Extend edit function alone makes trimming 10x better than in X, which is why I would always choose Avid for long form and narrative, though i can and have done it in 7 and X if I’m forced to. I doubt they could come up with any serious trim tools just because of the way magnetism is setup vs tracks. Its a nice advancement from 7 but only because 7’s trim tools were subpar to begin with.
Another problem with X’s multicam is that If you do an hour long multi clip, you can’t play through the clip in the Event side to make selections. Probably due to the fact that it doesn’t have a real viewer function. This is a HUGE problem. However I use X exclusively for these type of projects only because I cut start/stop dlsr multicam, which X handles best up front (as does 7) though it is very inflexible on the back end (w/the exception of the angle editor of course which is cool). There is a lot of functionality that was sacrificed for the sake of cool shiny features.
I’ve found that most people who shoot and edit don’t tend to use any real power function of any NLE, and I think that shooter/editors are X’s primary market. Not a knock. Some people don’t have time to really dig in the manual to unleash all the power of an NLE, they just need to know where to drag and drop and thats good enough. X is great in that regard.
-
Steve Connor
December 15, 2013 at 1:11 pm[David Powell] “I’ve found that most people who shoot and edit don’t tend to use any real power function of any NLE, and I think that shooter/editors are X’s primary market. Not a knock.”
Oh yes it is
Steve Connor
There’s nothing we can’t argue about on the FCPX COW Forum
-
David Powell
December 15, 2013 at 1:33 pmIt wasn’t meant to be. X has a very short learning curve compared to Avid. This is great. The tradeoff is its not as deep. However there are many tasks that are streamlined in X that take extra setup in Avid that would overcomplicate the project.
I personally think the two are great to know together. I don’t mind the lack of trim tools in X. I like having magnetism for certain projects. But some features are just plain missing or unrefined especially with multicam that need fixing. I’m hopeful with this next release.
-
Simon Ubsdell
December 15, 2013 at 2:23 pm[Steve Connor] “Oh yes it is”
In the spirit of the season, someone just has to say:
“Oh no, it isn’t!”
So I will 😉
Simon Ubsdell
http://www.tokyo-uk.com -
Steve Connor
December 15, 2013 at 2:49 pm[Simon Ubsdell] “”Oh no, it isn’t!””
Oh yes it is!
Should we explain about the strange British tradition of Pantomime?
Steve Connor
There’s nothing we can’t argue about on the FCPX COW Forum
-
Steve Connor
December 15, 2013 at 2:52 pm[David Powell] “It wasn’t meant to be. X has a very short learning curve compared to Avid. This is great. The tradeoff is its not as deep. However there are many tasks that are streamlined in X that take extra setup in Avid that would overcomplicate the project.
I personally think the two are great to know together. I don’t mind the lack of trim tools in X. I like having magnetism for certain projects. But some features are just plain missing or unrefined especially with multicam that need fixing. I’m hopeful with this next release.
“Have you had a chance to use Premiere CC much? I wonder how much of a danger that might be to Avid in the future. It certainly is the NLE that many wish FCP8 would have been, but Adobe also appear to be targeting Avid quite heavily with the tools they are adding.
Steve Connor
There’s nothing we can’t argue about on the FCPX COW Forum
-
James Ewart
December 15, 2013 at 2:58 pm“I’ve found that most people who shoot and edit don’t tend to use any real power function of any NLE, and I think that shooter/editors are X’s primary market. Not a knock. Some people don’t have time to really dig in the manual to unleash all the power of an NLE, they just need to know where to drag and drop and thats good enough. X is great in that regard”
I find that quite an invalid generalisation and a rather ignorant thing to say.
Avid takes a long time to learn because well, it’s not very intuitive is it? The interface is designed to (or at any rate does) make editing look very complicated. It was designed by and for Linear Online editors. it’s all a bit geeky.
I have found FCPX to be rather more complex and deep than 7 since I embarked on the journey of learning and embracing X.
Of course that’s just my opinion… which according to your generalisation is of little value probably.
After all I’m just somebody who shoots (sometimes) and edits myself.
But you probably never cut on film did you which is … yup … putting one picture in front of another to tell a story using a razor blade and a bit of sticky tape.
Some pretty good movies got made that way.
Out of interest David what is your main area of work?
Reply to this Discussion! Login or Sign Up