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Walter Soyka
October 5, 2012 at 1:07 amA little more research shows that Sync Link was new in Vegas 11, released October 17, 2011.
Jeremy and David, if you’re reading this thread, here’s a tracked NLE with clip connections we can tinker with.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog – What I’m thinking when my workstation’s thinking
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David Lawrence
October 5, 2012 at 5:16 am[Walter Soyka] “Jeremy and David, if you’re reading this thread, here’s a tracked NLE with clip connections we can tinker with.”
Looks interesting. Have you downloaded the demo? I don’t have a PC but maybe it would run under bootcamp? Curious to see what they’ve done.
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David Lawrence
art~media~design~research
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Walter Soyka
October 5, 2012 at 12:43 pm[David Lawrence] “Looks interesting. Have you downloaded the demo? I don’t have a PC but maybe it would run under bootcamp? Curious to see what they’ve done.”
I haven’t tried it yet. I’ll post back when I do, unless someone else beats me to the punch.
I am sure Vegas will run fine under Bootcamp (assuming your computer otherwise meets its specifications). Bootcamp is “real” PC/Windows and doesn’t have the compatibility limitations that virtualization software has.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog – What I’m thinking when my workstation’s thinking
Creative Cow Forum Host: Live & Stage Events -
Lance Bachelder
October 5, 2012 at 7:43 pmYes it should run under Bootcamp. GPU acceleration is still a bit spotty but 12 looks pretty good so far – just finished an editing/sound design and mix job for a major studio promo this week and it worked very well. This is the main reason I’ve kept Vegas around for over a decade – it’s still the only NLE that let’s me cut picture and has Pro Tools quality audio editing and mixing as I cut…
Lance Bachelder
Writer, Editor, Director
Irvine, California -
Rich Rubasch
October 5, 2012 at 8:57 pmHmmm….Vegas on a Mac. Intriguing.
Rich Rubasch
Tilt Media Inc.
Video Production, Post, Studio Sound Stage
Founder/President/Editor/Designer/Animator
https://www.tiltmedia.com -
Oliver Peters
October 8, 2012 at 3:55 pmI’ve actually run some tests with Vegas 10 or 11 (can’t remember now) on a 17″ MBP under VMWare virtualization and Windows (not Bootcamp). I only tested it with DV footage, but it was pretty responsive. By comparison, I tried the same thing with EDIUS and it was really awful. I think the difference is how each writes to the graphics card for the UI. In any case, it seemed like a viable option. The Sony software (formerly Sonic Foundry) coders are very sharp. Their optimization for Windows has always been some of the best there is.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
Geoff Addis
October 8, 2012 at 8:44 pmOliver,
I’m surprised that you found Edius so bad. Perhaps it is due to the fact that I run Ediua under Bootcamp on my MacPro, but its real time performance far exceeds that of FCPX, rarely needing to render to see judder free, real time playback of full HD with multiple colour correction and other effects, even with native AVCHD.
Geoff
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Oliver Peters
October 8, 2012 at 8:50 pm[Geoff Addis] “I’m surprised that you found Edius so bad”
I only found it bad under virtualization. I’ve run it (as intended) on a high-end HP Elitebook and it really shines there. I’ve never run it under BootCamp, so I can’t comment. However, the UI did not look right on the MBP compared with the HP.
– Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
Chris Harlan
October 9, 2012 at 7:00 pm[Walter Soyka] “And OFX support — very cool. I’ll have to give Vegas a look. With all this cool stuff, why do you suppose it hasn’t caught on?”
It started out as a multitrack DAW, which is what I first used it for, back when it was Sonic Foundry. It then added multimedia capabilities, and could edit digital video files, but did not support any i/o hardware for a long time. As you doubtless remember, you could not edit Broadcast without hardware one upon a time, so it fell immediately into the consumer bucket. I remember thinking how nifty it would be to use, if only it worked with my Digisuite. So, it was late to the party. Add to this that it felt more like a DAW than an NLE–which I did not mind–and that Sony (after buying out Sonic Foundry) did not want it to compete with its own upscale NLE plans, I think you can see why its always been on the sidelines.
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Herb Sevush
October 9, 2012 at 7:42 pm[Chris Harlan] “Sony (after buying out Sonic Foundry) did not want it to compete with its own upscale NLE plans”
This was typical Sony, always crippling it’s non broadcast products so they could keep their high broadcast margins. The Xpri was Sony’s broadcast NLE when they purchased Vegas and even thought they hired a bunch of the original Discreet *edit design team, after the EOL of that product, to try to salvage Xpri, it was hopeless. Sony finally seems to be putting some money and effort into their Sony Creative Software division and it will be interesting to see if they can make any headway in the market. this would be a good time for Lance Bachelder to hold forth on his Vegas pros and cons.
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf
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