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Long time editor’s frustration with FCPX
Tim Wilson replied 10 years, 6 months ago 41 Members · 140 Replies
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Robin S. kurz
June 3, 2015 at 3:10 pm[Mike Warmels] “versions are not downward compatible… smooth.”
Right. They’re completely alone as far as that’s concerned, right? Complete lone wolf.
And sorry: wrong again. You could easily just export an XML v1.4 for another system on FCP <10.2.x. Oh well.
But then that has no bearing on my original point either.
– RK
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Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Robin S. kurz
June 3, 2015 at 3:19 pmI’m sure you can figure it out.
(Spoiler: it has to do with you arguing from the past i.e. based on obsolete information and/or lack thereof)
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James Ewart
June 3, 2015 at 4:44 pm[Robin S. Kurz] “Feel free to explain which benefit I would have then.”
I can’t because it’s not something you feel you need. I like to be able to see what’s going on in the timeline as I am viewing and make mental notes or written notes as it’s playing through with a client when I don’t want to stop. I find it weird not being able to see what’s happening in the timeline in sync with what I am viewing. Personal preference. The way I like to work.
Most NLEs have a scrolling timeline. Lots of people find it useful including me. -
Robin S. kurz
June 3, 2015 at 5:16 pm[James Ewart] “I like to be able to see what’s going on in the timeline as I am viewing and make mental notes or written notes as it’s playing through with a client…”
Surely by TIMECODE, no? Something you can of course see at all times. Otherwise simply ⇧Z before (or even after) you play, use the scrolling (as described before), hit ⌘+ or ⌘- during playback… there are already many ways to get what you’re looking for, albeit be it “manually”. It’s not FCP 7 where any and everything you do during playback stops playback. Nor is it e.g. Logic Pro that has far less overhead to deal with.
Certainly solutions that I far prefer over potential dropped-frames due to GPU/CPU cycles needed for redrawing (unneeded) timeline elements. It’s certainly far easier for an Avid (or the aforementioned Logic) for example, considering it offers only a fragment of the visual information in the timeline as FCP does.
– RK
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Jeremy Garchow
June 3, 2015 at 5:31 pm[James Ewart] “Most NLEs have a scrolling timeline. Lots of people find it useful including me.”
Why not just shift-z before you play? I do this routinely, it’s an old habit left over from the legend of fcp7 And then when you stop, hold z and drag a window to zoom in on the particular part of the timeline you need to work on? Also, FCPX allows a lot more real time interaction with the timeline than fcp7 ever did. You can zoom in and out without having to worry about losing playback. FCP7 would choke most of the time you would try and adjust anything right in the timeline.
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James Ewart
June 3, 2015 at 6:09 pm[Jeremy Garchow] “Why not just shift-z before you play? “
Don’t like it …too zoomed out.
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Robin S. kurz
June 3, 2015 at 6:14 pm[James Ewart] “Don’t like it …too zoomed out.”
Then you’ll clearly want to ignore the various other options, yes.
____________________________________________________
Deutsch? Hier gibt es ein umfassendes FCP X Training für dich! -
Steve Connor
June 3, 2015 at 6:15 pm[James Ewart] “Most NLEs have a scrolling timeline. Lots of people find it useful including me.”
Perhaps now Apple seem to have improved the redraw of icons and waveforms, we might see a scrolling timeline appear in a future update?
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James Ewart
June 3, 2015 at 6:18 pm[Robin S. Kurz] “Surely by TIMECODE, no? “
You argue and pick for the sake of it.
I like to see the timeline as the plays in sync.
You don’t. That’s okay. But I do.
You are a perpetual antagonist on this thread Robin.
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