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Activity Forums Apple Final Cut Pro Issue with Resolve not reading multi-cam clips

  • Dennis Widmyer

    December 9, 2013 at 9:07 pm

    Yeah, it doesn’t like speed changes, but in this instance, it was due to the multicam shots.


    Dennis Widmyer
    http://www.parallacticpictures.com

  • Tobias Heilmann-schuricht

    December 10, 2013 at 8:44 am

    I had the exact same issue. Resolve 10 crashed or showed lots of gaps with the FCPX XML, which contained both multi cam, single cam and compound clips.

    As I had no time to play around, I rebuilt the entire 45 Minute Timeline using the original r3d single cam clips. I took it to RCX to create trimmed versions of the r3d and the went to Resolve.

    I really wish the FCPX had a function where you could sort of decompose or convert a multi cam, compound clip project timeline to show show all the original cam media, as well as the original audio.

    On a side note, I just took the very same project to LogicX for finishing and really had to laugh out loud, looking at the result. I was nothing short of a joke. About 150 individual audio tracks, all over the place, partially showing audio, that wasn’t even in the timeline.

    I used XproAudio Convert to create an AAF and that worked very well, not perfect, but very well. But it was the first time in a while where I really felt like using non-pro software – going from one Apple Pro App to another with such devastating results… I really love editing with FCPX magnetic timeline. It has freed creative methods and ways of approaching projects immensely and I would never want to go back to anything else… but I spend enormous amounts of time going from my locked offline edits to the various finishing tools.

    In Touch Media GmbH
    Germany

  • Jiri Fiala

    December 30, 2013 at 12:55 pm

    “but I spend enormous amounts of time going from my locked offline edits to the various finishing tools”

    Exactly. Right now, X2Pro doesn’t work properly with FCPX 10.1 – audio is off and clips are missing.

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