Activity › Forums › Maxon Cinema 4D › How can I break Cube into individual objects?
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How can I break Cube into individual objects?
Erwin Encarnacion replied 13 years, 2 months ago 9 Members · 20 Replies
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John Doey
April 12, 2009 at 11:16 pmHey Alejando,
That was a very awesome Demo Reel. And yes that is the effect that
I am aiming for. Mograph is too clean to do this because it makes
the effect look automated and that is not what I want.
Hand keyframing and gravity as oppose to expresso automation.The effect that I’m trying to accomplish with my animation is
something similar to how the Discovery Channel was doing their
graphics a while back. With white text that kind of transformed
into other text through just scale and position.I think you can also find this effect of text through the show
“Big, Bigger, Biggest” on the Nat Geo channel.I was thinking about doing what you said earlier also but was trying
to save time by not having to go through the process of sewing
the cut up pieces together. But as I see now maybe I’m just going
to have to.But it would have been nice to use the knife tool to cut up the
polygon/ngon like clay. Forming 2 or more objects from just one.Thanks.
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Alejandro Torres
April 13, 2009 at 3:27 amThanks!
Glad it helped 🙂 Unfortunately it is indeed tedious, but ultimately you get absolute control on everything, however if you only want to change from one text to another maybe you should take a look at PblurP (Thinking particles). Less control but maybe it’s what you are looking for?
Regards
Alejandro
Free C4D tutorials and objects: http://www.archc4d.com/freebies.html
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Ugren Radushev
April 20, 2010 at 9:13 amHi guys,
There is way to do this in C4D with no plugins! You can break any kind of mesh into nice breakables objects.., just select all faces and split it, then use matrix extrude:… step 1… Polygon Coordinates=false… Move=0… Scale=100% … Rotate=0 …Apply !
Next you have to scale out/in selection for some ticknest…!
Finally you need just to close caps in/out-side with “Close polygon hole”-tool…That’s it…
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Casper Holm
April 21, 2010 at 8:07 amDoes thes have to be a extruded plane? When I tried to use the knife tool on a standart cube, it’l’ only cut the surface on top not the bottom…. And as I understand it you’ll end up with the corresponding surface cutouts AND the original cube? that you’ll have to delete right?
Thanks a lot and a monster effect on the BIMBO logo! cool
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Casper Holm
April 21, 2010 at 10:29 amI can for the life of me not slice a cut through the whole cube..! I only slice in the surface..?
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John Doey
April 21, 2010 at 12:24 pmAfter you make your shape editable, select the points tool then right click on the object and select knife. In the Options attribute of the knife tool, unclick visible Only. Now your should be able to cut it into full not just surface.
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Casper Holm
April 21, 2010 at 2:05 pmLUV YA!
thought I had done just that, but when trying for the 20’th time it worked… Thanks
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Casper Holm
April 21, 2010 at 8:33 pmGrrrrr.. premature happiness.
I just can’t get it to work again sorry.. this is what I do..
Ad primitive Cube -> make it editable
Select point tool -> Right click (or use structure menu) select Knife tool – Set knife tool options as this

btw this is my live selection options
Even tho it dosn’t seem to matter if I try to select it or not
What on earth I’m I doing wrong?
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Lukas Smith
December 29, 2010 at 11:24 amthere’s an excellent and free plug-in called Destruction.
here’s the link for a good tutorial for it:
https://greyscalegorilla.com/blog/2009/12/shatter-and-destruction/it pretty much creates a bunch of randomly shaped objects, created form the original object. it’s pretty sweet, and extremely useful 🙂
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Erwin Encarnacion
March 1, 2013 at 8:31 amThis is probably answered already but right click the plane you want to disconnect from the cube and click “disconnect”
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