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Activity Forums Boris FX Particle Illusion High Definition

  • Alan Lorence

    April 1, 2013 at 4:45 pm

    First, to clarify: the right-hand droplist of sizes is for convenience in setting the width and height boxes — you can ignore that list completely and just type in your values if you want. The fact that it returns to the first value (320×240) after you use it means nothing as it’s already done its job (setting the width and height boxes).

    Second, are you choosing a DV codec for output? If so, it’s probably resizing the output to 720×480. Try a different codec. (Note that you may need to open pIRender manually to set the correct codec, but you shouldn’t need to normally.)

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Paul Hansen

    April 1, 2013 at 4:49 pm

    Thanks, Alan… will give it a try!

    compulsively creative

  • Paul Hansen

    April 1, 2013 at 4:54 pm

    Thanks again, Alan… That did the trick. Rendered in MPG2 and it came out the size I wanted!

    compulsively creative

  • Kurt Muller

    April 2, 2013 at 3:00 pm

    Yeah, I knew about the output size limitation with SE, Alan, but I was wondering how particles, even in the largest stage I could make, would look when inserted in a HD project and rendered. I guess they would look a bit pixelly, overlaid on HD footage, wouldn’t they?

  • Alan Lorence

    April 2, 2013 at 3:02 pm

    It depends on the emitter. If you’re using something that has large particle images already, it’s probably fine — especially if the particles are quite small to begin with.

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Paul Hansen

    April 2, 2013 at 4:30 pm

    Just like to ad one more comment on this subject. After rendering my project in MPG-4, I found that Premiere Elements 11 didn’t recognize that codec. Tried several others Premiere didn’t recognize. Finally got one that worked: Full Frame Uncompressed! Just in case others have this problem.

    compulsively creative

  • Alan Lorence

    April 2, 2013 at 4:39 pm

    full-frame uncompressed is a bad choice in general — some people have trouble using it with pI. Plus, it wastes so much space. A better solution is to use Lagarith or HuffYUV which use lossless compression.

    What formats did you try that Premiere didn’t like?

    Alan.

    ………………..
    Alan Lorence
    Product Manager
    GenArts, Inc.
    http://www.genarts.com
    http://www.wondertouch.com

  • Paul Hansen

    April 2, 2013 at 5:04 pm

    First I tried the default codec, the one that rendered 720/480 then I tried the four main concept encoders. I believe I then went to the Full Frame (uncompressed) codec. The project was 300 frames of Christmas Stars and the file size is 791MB. I couldn’t find the codecs you mentioned in the list of render options… BTW what are the Full Frame, Academy, Super 35 and CinemaScope options used for?

    compulsively creative

  • Paul Hansen

    April 2, 2013 at 5:19 pm

    Tried the IntelIYUV codec… It created a jerky video, then I tried the MJPEG Compressor and that seemed to work creating 73.3 MB video

    compulsively creative

  • Kurt Muller

    April 3, 2013 at 9:39 am

    That makes sense. Should be okay for most things that I do.

    Thanks, Alan.

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