Activity › Forums › DaVinci Resolve › GUI LUT Any Chance?
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Jake Blackstone
February 1, 2013 at 1:08 amI know, that my post is kinda pointless, as BM pretty much ignores majority of suggestions from users, like panels mapping, making cache useful, implementation of LOG grading etc, nevertheless…
I much prefer the way FilmMaster and Baselight interface work. Both do not have video image in the GUI. I’d like for Resolve to do the same. The big gaping hole left by removing video image could be replaced by, say, scopes? Then there is no need for two display GUI and the problem with client sometimes preferring the GUI video is solved.
All windows could be created and manipulated only on the main monitor. Also, I’d like to be able to change the main display magnification, if need, without using the zoom controls.
And while we’re at it. Lately it feels, that the Resolve updates are issued on an almost weekly bases? Can we slow down a bit and stop issuing updates with only “general performance and stability improvements”? I don’t take updates lightly and it takes time to run the new version through it’s paces, before I’m satisfied with the new build. I need to run every new build with one of my remote clients in order to be sure, that that part is not broken. Also, some remote grading clients decide to update their Resolve without consulting me and some do ask, before updating. So, now I must keep number of partitions with different Resolve versions, so I have it just in case the client using a different version. I know, it’s weird to ask for LESS updates, but sometimes too much is just that- too much. Personally, I find this crazy pace of updates is a bit of a burden. -
Peter Chamberlain
February 1, 2013 at 2:08 amHey Jake, right click on the node graph background and select “Toggle display mode”.
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Jake Blackstone
February 1, 2013 at 4:12 amI just did. Resolve get’s rid of the image, which is good, but now, how do I gesturally manipulate windows in this mode without using the panel and more important, how do I draw the freehand shape? Do I switch back to the regular “display mode”? Doesn’t switching back to that mode defeats the point of this discussion? I’d prefer in “toggled display mode” for everything to stay the same, with the space, where the video were instead to be occupied by scopes. As you can see in the picture, in the “toggled display mode” the nodes jump to the left and the right side becomes a very big horizontal area for the stills, which still doesn’t allow for the scopes, because they would always cover some stills. In this mode Resolve doesn’t release additional window real estate. Now it’s gobbled up with much bigger stills window. “Toggled display mode” is a good idea and it can work, but right now it doesn’t. The stills window needs to be resizable. Couldn’t we just get a bit more freedom on the windows position and the sizing? Right now I find GUI layout a bit too restrictive.

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Juan Salvo
February 1, 2013 at 5:14 amYou find there are too many updates? Baselight has new builds on a weekly basis. Don’t like the number of updates, don’t update. I’d prefer to have to option of updating for support of new cameras and codecs.
Colorist | Online Editor | Post Super | VFX Artist | BD Author
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Jake Blackstone
February 1, 2013 at 6:16 amThat’s funny. On every forum there are people who are cheerleaders of the given software no matter what. I realize, that there are some people, that prefer to live on the edge with the latest versions. I’m not.
So, let’s see now. Since Oct 2012 there were five updates for Resolve with no less than a decimal number increase from 9.0 to 9.1, which for software is a big deal.
Let’s compare this to the Baselight, shall we? Baselight had been running 4.3 for well over a year, may be even two with the 4.4 decimal increase slated for the summer. So, less than four months compared to close to a year and a half or two. Nope, not even close. And while we’re at it, if you ever have a chance, please read the Read Me files, that come with every Baselight update. Even the smallest changes are always reflected in it. That’s in contrast to the usual “General stability” improvements in read Me file for Resolve. And oh yeah, one more thing. You are guaranteed, that any project created by any version of Baselight are to open by the latest version of Baselight. Do not try to do this with Resolve even with V9 vs V8.
As far as not updating, you completely missed my earlier post about why I prefer NOT to update the software this often. As i said, I’m FORCED to have multiple Mac partitions in order to run multiple versions of Resolve for my remote clients. Thanks for careful reading… -
Eric Johnson
February 1, 2013 at 8:57 pmPeter,
Something that I’ve wondered for some time about the Toggle Display Mode, Why does the Node graph jump screen left, and the still store go right?
As much as I like using if for general work until I need the GUI vid display, for whatever reason, I find it very distracting for those elements to switch places, it’s as much a muscle memory thing as anything I guess… because I get into one way of working then everything upends itself… I don’t mind having to bring the GUI vid back for select functions… I just wish the GUI didn’t change so drastically when it was used.
That gripe aside, I do like using it if I can avoid using the GUI Display…
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Mike Most
February 3, 2013 at 5:39 pm>I know, it’s weird to ask for LESS updates, but sometimes too much is just that- too much. Personally, I >find this crazy pace of updates is a bit of a burden
I don’t really disagree, except for one thing: camera support. The rate at which new cameras seem to be appearing, and the fact that many if not most of them seem to have their own unique formats (even more so when you’re talking about cameras that support Raw output) is sometimes even faster than the Resolve update cycle. Support for new cameras is very useful for some of us that deal with a wide range of shows that seem to be very unafraid to employ cameras and formats that have been on the market for about 20 minutes. So while the “general stability” stuff is welcome but not quite necessary much of the time, the new camera support comes in very handy.
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Joakim Ziegler
February 6, 2013 at 9:39 amI agree, a GUI LUT would be useful. For everyone saying you shouldn’t care about how the GUI looks and not use it, no, it can be useful some times. And it’s completely possible to get a GUI monitor calibrated decently close enough to rec.709 primaries and a Gamma 2.2 curve to be useful to grade on, for stuff like quick on-set dailies and such. You need to profile and build LUTs, sure, but it’s doable.
While we’re at it, I’d love to see the ability to have different LUTs on the different outputs on the DeckLink card, that’d be extremely useful if you’ve connected one to a video monitor and the other to a projector, for instance.
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Joakim Ziegler – Postproduction Supervisor
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