Activity › Forums › Creative Community Conversations › FCPX at NAB
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Jeremy Garchow
March 21, 2013 at 9:13 pm[Craig Seeman] “No, no, no, you add it to your Coffee while editing. It’s supposed to keep FCPX editors from falling asleep while they stare at that trackless timeline.”
So, when do I use Blender?
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Craig Seeman
March 21, 2013 at 9:32 pm[Jeremy Garchow] “So, when do I use Blender?”
That’s used to integrate a 3D Editor Character with FCPX because living humans won’t be showing X at NAB.
I hear Blender may include 3D character models of the 7 people on the COW who acknowledge using FCPX in public.
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Steve Connor
March 21, 2013 at 9:33 pm[Craig Seeman] “I hear Blender may include 3D character models of the 7 people on the COW who acknowledge using FCPX in public.”
Are we up to 7 now?
Steve Connor
There’s nothing we can’t argue about on the FCPX COW Forum
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Craig Seeman
March 21, 2013 at 9:59 pm[Steve Connor] “Are we up to 7 now?”
As long as Aindreas doesn’t have access to small arms. 😉
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Herb Sevush
March 22, 2013 at 3:31 am[Craig Seeman] “No, no, no, you add it to your Coffee while editing. It’s supposed to keep FCPX editors from falling asleep while they stare at that trackless timeline.”
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. BieberkopfSome contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.
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Joseph W. bourke
March 22, 2013 at 1:30 pmIf Aindreas has small arms, he can always enlarge them using Blender – it will make editing with FCPX a lot easier.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com
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