Activity › Forums › DaVinci Resolve › EVGA announced GTX 680 Mac Edition
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EVGA announced GTX 680 Mac Edition
Robert Ruffo replied 12 years, 2 months ago 14 Members · 20 Replies
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Paul Provost
April 7, 2013 at 4:07 pm“Here is what “some guy on Reduser” i.e. Jeff Kilgroe says on the subject.”
No it was something elsehttp://www.4Kfinish.com | owner-colorist | Hollywood, CA
http://www.facebook.com/4kFinish -
Mario Moskon sarunic
April 19, 2013 at 8:11 amHas anyone tested GTX 680 as only card (gui+gpu)? How well does it performs?
Currently I have gt120+gtx285 but gt120 is often really slow for other applications that I use (After Effects, Photoshop etc.).
Would you consider GTX 680 as a good upgrade for my mid 2012 Mac Pro with 24gb ram? -
Jon Lewis
May 1, 2013 at 4:07 amYep I put one in. Upgraded from Lion to ML 10.8.3, on a 12 Core MacPro,. Had to change a preference file in AE, and was sent a “beta” driver so that Cuda would work. Everything was great as it felt much faster than the stock card. AE, C4D fine, PS and all the other stuff work great, everything except FCP. FCP at this time crashes on opening every time and is no good anymore for what we see. Spent an hour with Nvidia and Apple tried all the stuff, and from what we can tell it is the new driver “cudadriver-5.0.45-macos” that I installed that brought it down. I tested FCP right with the new card right before the driver install and it was fine. And according to Apple, one can’t change the drivers in the OS so no going back. Not all the functionality is in the driver that is installed with 10.8.3 is how I understand it.
This is a big issue, actually HUGE issue, as we still rely on FCP for a lot of projects that underway now. So be very careful, if someone else has it working or any ideas let me know.
At this point will probably, sadly, switch back to the stock card, or continue to use PPro, which moving into is fine, but we need to update the Kona LHe to monitor now and have too many project on FCP on deadline. But in AE CS6, C4D, was great. -
Stephen Fenn
June 19, 2013 at 8:32 amJust saw this thread.
Would you only expect to see the main benefits of this Mac-dedicated 680 in Resolve on a recent Mac Pro or would an 8 core 2008 MP see any benefit.
I’d hate to be lumbered with an expensive card that would be no use to me particularly when there are no Mac Pros on the horizon that could reasonably make use of a PCI card.
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Clark Bierbaum
June 28, 2013 at 12:58 amReplaced a GTX480 Mac Mod with a GTX680 Classified, no Mac Mod. Everything runs great, Resolve about a third faster using standard candle. Did the AE CC hack and it sees it. Premiere Pro CC sees it w/o hack.
FCP runs fine, just a short test but no problem.I wanted this as the 480 was having slowdowns with 2048×1152 Alexa ProRes4444. 680 seems to have fixed it.
Will report if any issues.
FYI, Installed FSP Group Booster X5 450W Independent GPU Power for the 680 as $89US is better than frying MacPro5.1 mother board!
Clark Bierbaum
Color Grading / Post Consultant
GarnetColor.com
Charlotte, NC -
Eric Hansen
June 28, 2013 at 2:41 amOnly a third faster going from 480 to 680? I guess I’ll stick with my 570 2.5GB a bit longer
E
Eric Hansen
Production Workflow Designer / Consultant / Colorist / DIT
https://www.erichansen.tv -
Tristan Dwyer
July 30, 2013 at 6:18 pmI’m looking to upgrade my video card in my mid-2010 mac pro and was going to get the 680 mac edition. Are you saying the 680 classified worked in your mac? Seems like it says it only supports PCs not OSX.
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Clark Bierbaum
July 30, 2013 at 6:23 pmNo boot or shut down screen but nothing weird otherwise.
Clark Bierbaum
Color Grading / Post Consultant
GarnetColor.com
Charlotte, NC -
John Sellars
August 23, 2013 at 4:55 pm -
Robert Ruffo
March 4, 2014 at 3:10 amIf you run Bootcamp then non Mac native cards will indeed run at half-ish bus speed, as Mac has not fixed the PC side of things.
We use a lot of PC-only graphic intensive softs, but your mileage may vary.
i would also mention that power and heat management are not as good when using a non-native card.
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