Activity › Forums › Maxon Cinema 4D › continuous rotation
-
Josh Johnson
November 5, 2010 at 5:01 pmI found that plugging a slider and the existing rotation of OBJ.a into a math add node and then taking the output of that back into the rotation of OBJ.a creates a nice loop that give you the ability to accelerate to a constant speed with a slider and decelerate to a stop.
Reply to this Discussion! Login or Sign Up