Activity › Forums › Adobe After Effects › Ae 2017 multi-core?
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Joachim Barrum
December 18, 2017 at 7:34 amMy point was only that the more advanced CPU I acquired, the slower AE behaved, and noticeable so compared to any other programs I use. And since the UI slows down according with the rendering/preview speed, AE feels extremely laggy with the threadripper CPU. Something I don’t find ok, considering Threadripper has been markedet as an excellent option for creatives. If you look at my two videos you see how bad it is.
Honestly the speed in which AE renders stuff in has never bugged me, but the UI responsiveness has. And it really doesn’t make a great deal of difference when they change one filter/effect at a time to support the GPU when the entire underlying UI/implementation in the program does not support GPU and Multiple cores.
To me, a lot of the stuff they have optimized after they removed multi threading wasn’t that slow to begin with. Like the Blur and curves effects etc…
They have improved motion blur, thats a nice one, because it was really slow. (still is though) – but you could turn it on/off. Other things, such as vector shapes, DOF, (which is more hassle to turn on/off all the time) the UI in general is still very slow – and AE is one of the very few programs that has a noticeably better performance on low core high clockspeed CPUs, which is a shame since this is not where other programs are headed. Especially for those of us that uses more than AE on a daily basis.I have sent bug reports to Adobe AE team. You never know if they read it, if anyone will ever change anything, you get no response. If you are lucky maybe you will see them change what you sent as a bug a few years later….who knows, its like sending a bug report into a black chasm (that’s how it feels)….If you think this is a fine way of running a viable business, then I’m glad on your behalf, that you settle so easy…I’m not.
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Simeon In ‘t veld
February 20, 2018 at 10:38 pmYes it is really annoying.. I am working on making a new workstation but I cant decide what to do because getting an intel i9 or Threadripper would be great for virtually every other program/task. (3D modeling, rendering etc.) But this would actually be worse for AE in comparison to a simple i7. This is unnaceptable IMO.
I thought adobe was made for professionals. but it does not even properly utilize pro hardware. Yet it aims to higherclockspeed mid range hardware.I really really hope Adobe would get multithreading/multi core optimalization going as this would change everything for high end professionals.
considering switching to nuke/fusion ATM. -
Joachim Barrum
February 21, 2018 at 9:48 amYeah you need to consider what you spend most time in before buying the computer. If your primary work is 3D then sacrifice Adobe speeds for better render speeds. If you primary is AE, then lower the core count and up the CPU frequency. Currently I have two builds. My threadripper works ok in AE and photoshop now that I have overclocked it and tweaked things, but an i7 -8700K still would beat it by a longshot. I was very close to change my threadripper to an i9 processor, hoping it would improve AE, but after reading through the Pudget tests they seem to have an even worse preview performance. I think Pudget is a great resource for content creators and should be considered when buying a machine. For AE particularly the RAM preview speeds are important to consider: https://www.pugetsystems.com/pic_disp.php?id=43661&width=655. The 30% percent difference between the i7 8700K and the 14 core 7940X is really noticeable, everything such ans scrubbing and responsiveness is all being affected by the speed drop.
So build 2 machines if you have the finance and space for it, or one inbetweener (6 or 8 core overclocked as much as possible), or accept low AE performance for a machine that is great for everything but Adobe. (photoshop, Premiere is ok on the threadripper though – the speed drop isn’t as much as in AE).
I agree with you, I hope Adobe does something soon, but I don’t have my hopes up very high – since the AE team started optimizing about 3 years ago, not much has happened…so expect a decade long timeline from Adobe – as always. And they seem fairly satisfied of the speed improvements they have made all ready. Working with DOF , vector layers and 3d layers in AE is still painfully slow IMO.
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Matt Smith
September 25, 2018 at 9:39 pmYes, it is rendering back and we need to upgrade the techniques which are listed in https://applesupportnumber.net/apple-customer-service/ and it is having a list of library functions too.
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