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Activity Forums Creative Community Conversations 10.0.4 Feature Requests

  • James Mortner

    April 11, 2012 at 10:04 am

    [Braden Storrs] “A pretty quick way to do this is to command A to select all clips in your timeline, create a compound clip, set markers at your in and out points, drag to ends of the comp. clip to the markers and export. Then just either undo those steps or drag the the ends back out and break apart the clips and you’re back to normal.”

    OK, so just to make sure, I downloaded the trial of FCPX and attempted your instructions.

    I can’t honestly see this as “quick”. It’s actually shockingly hard for an operation that used to take around half a second to accomplish. Plus the fact that you have to use undo’s to get back to where you were is just laughable. I know I would get faster the more I used this, but why ? Why on earth bother when many other things are so broken and awful ?

  • Braden Storrs

    April 11, 2012 at 6:02 pm

    I know they need to fix this feature I was just offering an option instead of the suggested one of sending to compressor. There are workarounds for some things for now and yes you get much faster once you learn the program. Personally though as I have used FCP 7, PPro CS5.5, and FCP X. There are some steps backward in FCP X that need to be addressed but the steps forward in other areas the program has taken are so large that it makes the steps backward acceptable (for the time being). Now when I go back to FCP 7 and PPro CS5.5 (we use CS5.5 at the studio) it feels like, and is, a big step backwards. It may take longer to do some things in FCP X but it is so much faster at other things that it easily makes up for the lost time and then some.

  • James Mortner

    April 13, 2012 at 8:06 am

    All true, my issue is more that yes I can learn and get faster. Yes, I can probably do many things quicker than FCP 7. However, outside of very specific workflows it seems FCPX is worse than useless.

    There’s no getting around the central issue that I can spend my time far more effectively exploring PPro, Smoke, Hiero or AE to HELP me produce better work faster. Why bother with a broken bit of software that works in some ways and falls down desperately in others ?

    This also means its impossible for me to convince anyone to invest in FCPX, no matter how enthusiastic I am ! None of my bosses or engineering people are remotely interested. Maybe this will change over the next few years, Id be surprised if there aren’t a few more tricks up Apple’s sleeve…

  • Steve Connor

    April 13, 2012 at 11:46 am

    [James Mortner] “However, outside of very specific workflows it seems FCPX is worse than useless.

    It can’t do shared projects yet, it’s multi cam could be better, what workflows can’t it do that make it “worse than useless?”

    Steve Connor
    “FCPX Professional”
    Adrenalin Television

  • James Mortner

    April 13, 2012 at 3:47 pm

    Say you needed to conform a 40min programme cut in Avid, master and send to smoke for final legalise and titling. Variety of tape, DVD rips and media files to sort out. Would FCPX be equal to the task ?

  • Steve Connor

    April 13, 2012 at 3:54 pm

    [James Mortner] “Say you needed to conform a 40min programme cut in Avid, master and send to smoke for final legalise and titling. Variety of tape, DVD rips and media files to sort out. Would FCPX be equal to the task ?”

    Not very easily, but that not’s exactly a common workflow is it? Why would you want to conform a programme cut in one NLE on another before sending to finishing?

    Steve Connor
    “FCPX Professional”
    Adrenalin Television

  • James Mortner

    April 13, 2012 at 4:26 pm

    We often need to confrom for flame, smoke or baselight as there just isnt enough time for them to do it.

    But yeah, the 40min example is extreme. It was a nightmare with FCP7 to be frank

  • Braden Storrs

    April 13, 2012 at 4:46 pm

    Unfortunately you’re right. It is difficult to convince people to switch back, I have the same problem at my studio. That is Apple’s fault for sure but I think/hope they will fix the situation. They seem to really be trying to fix the situation with how much they’ve improved their software since its release. FCPX is an awesome peace of software but as a A-z, whole editing suite it is incomplete. Currently we can’t cover everything that needs to be done in a production with the Apple products available. That being said there is a way to still use FCP X as the main editor, it just requires other third party software, such as DiVinci Resolve, to be used as well. Make sure that Apple hears what you’re saying. The more they hear the more motivated they will be to improve. I just sent a long tongue lashing/plea to Apple about the whole situation and I hope they pay attention because I love the direction they took with FCP X and want it to become king again.

    If you want to send them feedback do it here: https://www.apple.com/feedback/finalcutpro.html

    One thing though I’ve experienced is that there have been many, many times that the editors around me have said I wish I could do “this” or “that” while using CS5.5 (which we use at the studio). I say well you can in FCP X. I can’t count how many times that has happened.

    There are some good companies that have made the jump to FCP X though. If people want an example have them check this out: https://www.apple.com/finalcutpro/in-action/

  • James Mortner

    April 13, 2012 at 4:54 pm

    Definitely a good idea to do that, this could be some tasty software with the right tweaks and changes !

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