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1,000 days since the last Mac Pro update
Steve Connor replied 9 years, 9 months ago 18 Members · 57 Replies
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Tom Sefton
September 16, 2016 at 8:34 pmIs someone with an uber fast PC and an external RAID willing to do some tests to see what this 1000 day old Mac Pro is up against in the current market of video editing, colouring and exporting?
I’m genuinely not poking the PC vs Mac bear, I’m just trying to see if the cow could provide a really useful resource for anyone wanting to understand what’s out there…
Co-owner at Pollen Studio
http://www.pollenstudio.co.uk -
Walter Soyka
September 16, 2016 at 9:27 pm[Darren Roark] “Agreed, but a Mac Pro refresh of any significance has only really been possible since April as that’s when all the new GPUs came out that were a large enough leap forward. “
When the new Mac Pro shipped, NVIDIA was still on Kepler. In the last 1,000 days, NVIDIA has shipped two generations of Maxwell, plus the first generation of Pascal.
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Jeremy Garchow
September 16, 2016 at 9:31 pm[Walter Soyka] “When the new Mac Pro shipped, NVIDIA was still on Kepler. In the last 1,000 days, NVIDIA has shipped two generations of Maxwell, plus the first generation of Pascal.
“And how did that effect day to day performance?
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Walter Soyka
September 16, 2016 at 9:58 pm[Darren Roark] “CUDA was reverse engineered recently showing that it actually runs well on an AMD GPU. This proves to me what I’ve suspected for a while which is “CUDA is just mumbo jumbo tech to keep people locked into nvidia cards”. “
CUDA’s biggest strength is its development toolchain. NVIDIA has done a lot of work to make developers’ jobs easier.
https://developer.nvidia.com/cuda-zone
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Walter Soyka
September 16, 2016 at 10:16 pm[Jeremy Garchow] “And how did that effect day to day performance?”
That depends on your application. If you’re using multi-GPU 3D renderers, a lot. For editorial, maybe it doesn’t matter as much.
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Scott Thomas
September 16, 2016 at 10:42 pmWe’re not alone in the speculation on what’s happening to the Mac. The feeling is that the long delay is a sign that some big change might be on the horizon.
One idea is that Apple will go with an AMD SOC (System on a Chip)
https://daringfireball.net/linked/2016/08/26/amd-socApple is developing their own ARM based CPUs at a breakneck pace. What if they got Intel to fabricate them in their foundries?
https://daringfireball.net/linked/2016/08/26/intel-armOne way of thinking about it is that the original 68K Mac lasted about 10 years. PPC lasted a bit longer, say, 12 years. So now we’re at the 10 year mark for Mac on X86. It’s already being talked about. Maybe we are going to see Mac move to ARM, if the history is any guidepost?
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Walter Soyka
September 16, 2016 at 10:49 pm[Scott Thomas] “Apple is developing their own ARM based CPUs at a breakneck pace… Maybe we are going to see Mac move to ARM, if the history is any guidepost?”
The iPhone 7 Geekbenches faster (single-core) than the nMP.
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Scott Thomas
September 16, 2016 at 11:12 pmIntel has smaller, faster processes than TSMC who currently fabricates the A10, so it could only get faster.
https://daringfireball.net/2016/09/a_series_benchmarksAlso… I took note that Apple used a new naming convention for the A-series chips. The iPhone 7 has the A10 “Fusion”. My immediate thought was that would allow for other strata of chips for different purposes. So maybe we’ll see an A10 “Unobtanium”.
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Jeremy Garchow
September 16, 2016 at 11:34 pm[Walter Soyka] “That depends on your application. If you’re using multi-GPU 3D renderers, a lot. “
How much is “a lot?” Like buy a new GPU every time a new one comes out, a lot?
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Kevin Johnson
October 5, 2016 at 5:48 pmFor what it’s worth, I have a 4 year old HP Z800 with 24GB of RAM, and a crappy nvidia 3800 with 1GB of video RAM. I was hoping my coworkers year old macpro would help with some after effects rendering. 4K comp all greenscreen footage from the Sony F55-hundreds of layers. I was expected the macpro would crush my old PC. They rendered almost exactly the same speed. Really bummed me out.
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