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Activity Forums Creative Community Conversations 10 great Premiere Pro CC tips for FCP 7 refugees

  • Herb Sevush

    August 15, 2013 at 8:50 pm

    [Walter Soyka] “We shouldn’t seek to fully eliminate understanding of technology from technical/artistic endeavors. Like chocolate and peanut butter, they’re better together.”

    I was going to respond in a much harsher fashion, as unfortunately is my wont. Your elegance is appreciated.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Herb Sevush

    August 15, 2013 at 8:55 pm

    [Bill Davis] “It also doesn’t read punched tape, require you to feed it Bosco, or require a groom to regularly curry it’s hide with a wire brush.”

    Two things Bill.

    One – I was responding to an idiotic posting claiming that Avid could do what PPro does now 15 years ago, and then relating that to the superiority of X over PPro. In that context i do believe it fair to point out that X still can’t do what Avid actually could do 15 years ago, adn stil does today.

    Two – If your editing workflow requires Bosco, then I guess we have bigger differences than choice of NLE.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Bret Williams

    August 15, 2013 at 10:57 pm

    Never once did I mention FCP X in my brief comment. Nor did I extrapolate or relate to X in any way. In fact, we’re referring to a video (one of many) that retooled has made demonstrating new features and tips for FCP 7 switchers that are moving on to Premiere. The list of features I’m referring to isn’t the list you copied and pasted from Adobe’s web site. They know better than to focus on things like the crop tool now has feathering as a new feature. Although it is. However they do go nuts about things like the clip audio mixer (or whatever they call it). A feature than has been in Avid AT LEAST since 1996 when I began using it, and probably since 1993 really. Things like removing match frame edits are features that are new too. It didn’t have that? Things like linked selection. That’s NEW? Media management and other new features are basically lifted from the FCP legacy feature set as well. Which is all wonderful for someone looking for a legacy replacement. Looks like CC is finally getting there. It just blows me away when I see these videos from retooled showing just how far behind Premiere was until recently. I had always assumed it was always just as capable as legacy, but that legacy was just more popular. But I guess there was good reason we weren’t using Premiere back then-

    Some stuff I didn’t realize it didn’t include until CC that adobe lists as new features-
    duplicate frame detection.
    linked selection
    snapping razor tool
    clip mixer
    paste attributes
    join through edits
    copy of a range
    custom # of undos
    shortcuts to nudge clip position in the canvas(program)
    soft sub clips (can extend past subclip limits)
    customizeable timeline elements (turn on/off markers, through edits, etc)
    marker duration
    render selection (not range, but selected clips – but still renders the range in-between)
    feathered crop
    keyboard shortcuts for adjusting volume of clips
    switch between video and audio waveforms in source monitor
    keyboard shortcuts to change pan
    ability to toggle audio scrubbing on/off

    Maybe all this stuff isn’t needed to accomplish an edit. A lot is still missing from X that’s for sure. I’m just saying I am amazed it wasn’t already included.

  • Herb Sevush

    August 15, 2013 at 11:17 pm

    [Bret Williams] “Never once did I mention FCP X in my brief comment.”

    No, but you were referencing directly this comment:

    “So despite many frustrations of working with FCPX I’m really glad that I took that route, rather than slipping back into the over complex workflow of the FCP7 + world of Premiere and fingers crossed I won’t have to take up a subscription to continue using FCPX.”

    Claiming you weren’t comparing PPro to X is the definition of the word disingenuous.

    [Bret Williams] “The list of features I’m referring to isn’t the list you copied and pasted from Adobe’s web site.”

    That list came off the top of my head. I’m sure if I bothered to go to the Adobe website I could come up with 20 more features that would blow Legacy away. And, for your general edification, I’m not a PPro editor, I haven’t used it since version 1.5.

    The video is not a list of PPro’s best features, it was specifically made for Legacy editors as a compare and contrast, to get them used to working with PPro. It should not be surprising then that so much of it seems so familiar and uninspiring, it was never meant as a best hits list.

    And yes PPro lacked a lot of things until recently. But they have them now, because someone at Adobe actually asked editors what they wanted and then delivered.

    When you take in the totality of the Adobe production suite, X looks rather puny indeed. I don’t know about you but I use AE and PHotoshop on a regular basis. Wouldn’t it be nice if you could link directly to them — well X can’t but guess who can. Hell you can’t even link to Motion anymore.

    Herb Sevush
    Zebra Productions
    —————————
    nothin’ attached to nothin’
    “Deciding the spine is the process of editing” F. Bieberkopf

  • Bill Davis

    August 15, 2013 at 11:43 pm

    [Herb Sevush] “In that context i do believe it fair to point out that X still can’t do what Avid actually could do 15 years ago, adn stil does today.

    15 years ago, the AVID workflow held code to allow one to parse the signals from an RS-232 port.

    Not sure if it can do that today.

    The point is that anyone can cherry pick “abilities” that NLE X does that NLE Y does not.

    The real issue is whether that ability is still in demand.

    My overarching point is that there are quite a few things in the class of “important to editors like Herb” but that do NOT intersect on the Venn diagram that shows “needs of modern digital video editors in general”

    You have got to admit that one large section of this whole nearly two year debate is coming from editors who simplyl don’t want to have to change ANYTHING about how they edit.

    And for them. It’s admittedly a difficult time.

    Just less so for the editors who find it easier to change direction if they so choose.

    And so it goes.

    Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com – video editing curriculum complete with licensed practice content.

  • Marcus Moore

    August 15, 2013 at 11:57 pm

    I wish we could get away from this “listening to editors” circular logic in reference to X.

    You can’t get feedback from users to create something which doesn’t exist yet.

    Did the FCPX development team listen to customers when coming up with the core concepts of the magnetic timeline, connected clips, or trackless timeline? No, of course they couldn’t. Because they were trying to define some key differences in methodology between the way legacy and X were going to function. You can’t ask for directions when you’re hacking a new path thru the jungle.

    This is the decision they made.

    But in refining FCPX thru 9 updates over the past 2 years, has the dev team listened to people who’ve used the software, and updated it to make it better for editors. Absolutely. Everything they’ve added back has made it a better, more professional Final Cut Pro X.

    Apple does listen. But they’re also not simply reactionary. FCP8 would have obviously been a simpler sell. They HAD to know they were taking a huge risk.

    2 years later, from where I sit, I think their gamble will ultimately pay off. I know for a fact that I have reaped enormous rewards from FCPX in terms of my productivity and profitability. Right now the tool set encompasses my needs, but not everyones. I feel pretty confident that as the feature-set grows and deepens, the core strengths of the software will apply to more and more workflows.

    I couldn’t have asked Apple for FCPX 2 years ago, but 2 years later I’m sure glad they didn’t ask me!

  • Andy Field

    August 16, 2013 at 12:24 am

    Guys, Guys…..you love FCP X — great — but why does everything have to be disparaging of other options?

    I posted that video that started this because this is the FCP X or NOT debate….the or NOT includes all other NLE’s including AVID and Premiere Pro CC – which I use every day and it light years speedier and more useful than FCP 7

    I’ve tried to love X…..just doesn’t fit my style — doesn’t make the folks who use and like it ogres….. I only forwarded that excellent TOP 10 differences between FCP 7 and PP CC for people interested….and yet it was a springboard to another flame war….

    Andy Field
    FieldVision Productions
    N. Bethesda, Maryland 20852

  • Nicholas Zimmerman

    August 16, 2013 at 12:24 am

    I’ll certainly give Premiere a fair shake, and tell them about MC as well. I did a few projects in Premiere right after the release of X, and liked it well enough. If somebody came up to me and said “I’m looking for a powerful editor and I WILL NOT USE X, depending on their experience level and familiarity with 7, I’d recommend Premiere over Avid. I’ve actually recommended it in the last month to a buddy of mine who is a Windows user looking to make tutorial videos.

    ______________________________

    FCP X Certified Pro, Level Two
    ______________________________

  • Nicholas Zimmerman

    August 16, 2013 at 12:35 am

    Forgot to mention that I now loath using it for my projects. I can’t stand going back to the old way, and really do feel that it’s a slower, much more obtuse way to edit. That doesn’t mean it’s awful though, I’ve just moved beyond it and don’t want to go back to the way I used to do things. For Windows users it’s leagues ahead of most of the competition, and much simpler to learn than MC.

    ______________________________

    FCP X Certified Pro, Level Two
    ______________________________

  • Andrew Kimery

    August 16, 2013 at 12:38 am

    [Marcus Moore] “Did the FCPX development team listen to customers when coming up with the core concepts of the magnetic timeline, connected clips, or trackless timeline? No, of course they couldn’t. Because they were trying to define some key differences in methodology between the way legacy and X were going to function. You can’t ask for directions when you’re hacking a new path thru the jungle.

    If I remember correctly they did ask a few select people for feedback (one of these editor’s gave a demo at LAFCPUG a couple of years ago but I can’t remember his name) and the feedback was promptly ignored. Like you said, Apple had a vision and the stuck to it. I’d imagine the requested feedback was more to gauge reaction than for shaping the software.

    [Andy Field] “… why does everything have to be disparaging of other options?”

    Because it’s the Internet?

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