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rectangles using cc particle world?
Posted by Allison Spalter on March 19, 2009 at 6:01 ami’m trying to create money falling from the sky so i used cc particle world with a textured quadpolygon but now all the money looks like squares of money… since dollars are rectangle, is is possible to have them render as rectangles? thanks for your guys’ help 🙂
Allison Spalter replied 17 years, 2 months ago 4 Members · 4 Replies -
4 Replies
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Kevin Camp
March 19, 2009 at 2:34 pmplace your dollar in a square comp, then use that comp as the particle…
so if you currently have the dollar as a layer, just select it and choose layer>pre-compose and choose to open the comp. then adjust the comp settings (composition>comp settings) to be a square… so if the dollar was 100×50, make the comp 100×100.
go back to the original particle word comp and it should be using the new ‘square’ particle, but it should look like a rectangular dollar now.
Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW -
Dino Muhic
March 19, 2009 at 2:34 pmHi Allison,
you can try to pre-compose the dollar texture by choosing Layer -> Pre-Compose, choose move all attributes into the new composition and check the “Open New Composition”. Then squeeze the texture by altering the height of it. Just click it and press S to reveal the scale properties, disable constrain proportions and play with the height value until it looks good in the particle composition. You’ll probably need to switch between the 2 comps for re-adjusting or you just create a 2nd viewer (ALT+SHIFt+N).
sorry for my bad english
Cheers
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com -
David Bogie
March 19, 2009 at 3:18 pmDid this with Foam and used a movie as the source. the move was two bills, front and back, applied to two CC Cylinders.
Fabulous illusion.
Also done it to simulate falling leaves.bogiesan
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