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exporting huffyuv codec with alpha channel from vegas timeline
I have some uncompressed greenscreenshots that contain an alpha channel. Because they take up too much space on my HD, I want to render it to the huffyuv codec (I use v. 2.1.1). For Huffyuv I select Enable RGBA (RGB with alpha)compression, but in the rendered clip the alpha channel has disappeared. Does anyone have an idea how to do it, or know of another lossless way to diminish the filesizes and still keep the alphachannel?
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