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Explosion on a z-axis ???
Hi.
My problem is using effects on a z-axis.
This means there is a ground (for example a garden) and i use a explosion-effect.
I use the emitter : “Burst Chunks Test 0” from the explosions_01 library.
Now i see the emitters are flying to x&y destination.
I whant to change the direction to the z-axis. This means i whant to LY the emitter (rotate) so the emitters / particles are flying to the y and z directions.Sorry for bad english (germany)!
If this work, i whant to put a 3d object in the middel of this explosion.
The particles behind this object shouldn