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Activity Forums Boris FX Particle Illusion Compensating for jerky camera

  • Compensating for jerky camera

    Posted by Scubakobe on February 3, 2006 at 2:49 am

    I have a sort of shakey video that I need to add an explosion to.
    I have tried changing the position of the explosion frame-by-frame so it stays on the same area of the ground even when the camera moves, but it didn’t work. How can I compensate for the movement?

    Thanks

    Scubakobe replied 20 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Alan Lorence

    February 3, 2006 at 12:37 pm

    Use the Layer Offset for this. Check the docs.

    Alan.
    wondertouch

  • Scubakobe

    February 3, 2006 at 6:20 pm

    Ok, thank you.

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