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How to Bake/loop dynamic swim
Hi, I have a noob question. I want to create a smooth loop of this whale swimming. I thought it’s best to bake the dynamic animation and then make adjustments to the keyframes so the beginning and end are the same, but I can’t figure it out.
How should I do that?
Here’s the scene:
https://www.dropbox.com/s/9k66htb3229vuzx/orcaforc4d_tylercheyenne_standard.c4d?dl=0
It’s hard to isolate the problem because there are a lot of different problems, depending on what I’m trying. I’ve been able to bake the animation, but then I get confused about how to turn off the original dynamics. The baked animation looks pretty stiff, plus I think the dynamics are still active. So if they’re still active, it prevents me from making a smooth loop.
Any suggestions?
Thank you!

