Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Weightmap: Brush works in polygon – not pixel – logic

  • Weightmap: Brush works in polygon – not pixel – logic

    Posted by Achim Stromberger on April 9, 2019 at 1:34 pm

    Hi guys,

    When painting weightmaps it feels like my brush does not work in pixel, but in polygon logic.
    On lowpoly models I always get ugly edges. Very hard to paint gradients, even with hardness on zero.
    Is there a setting to avoid this?

    Thanks

    Brian Jones replied 7 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    April 9, 2019 at 2:10 pm

    weights are painted on the vertexes so the fewer of those the more jagged it’s going to be

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy