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Character object Rig exports FBX and Alembic with twisted leg
Hi all! A mystery I can’t solve:
I have a character that is rigged in r20 with character builder,
When I export the character to FBX for use in other apps,The right leg bends sideways!
What could be causing this glitch?
Again, the character’s right knee works correctly in c4d, bending as expected, but when exported it bends sideways at the knee joint. Strangely the left leg works fine…what is happening?
Thanks!
– Adam