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Smoothing deformator effects not showing in the final render
Hello,
I am having the problem with the smoothing deformer. The scene consists of the emitter emitting spheres that are then transformed with a metaball to a pulsing blob with some parts sometimes coming off of it. Supposed to look like flames. The thing that makes them look more like flames is the Smoothing deformator applied to it. Looks nice in the editor, but in final render or in Picture Viewer the effects of the Smoother are nowhere to be seen as if it is not applied at all.I’ve tried to bake the simulations, match all editor/render rates, fps of the render and project, still haven’t been able to see smoothing in the final render.
Any thoughts please, quite desperate here 🙂