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How do I create self collisions with IK dynamics
Have a question about IK dynamics. I’m working on a fish model, which is using IK dynamics heavily as it swims. I want to make sure it doesn’t collide with itself (fins don’t go through other fins or the body, etc). The fish itself is one big polygonal model. I can’t figure out how to create self-collisions. Anyone able to help? Thanks!
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