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scene optimizing and reducing render time
Hi guys,
I’m still a beginner with learning-by-doing projects. Since we have around 14 machines I can use with team render I mostly don’t care that much about render times e.g. scene optimization. But for my current project I need to render an animation for an LED-wall with 8000 frames. 1 Frame (3840×1156 px) takes between 2 to 4 Minutes with all my teamrender machines. I desperately need to reduce the render time. Already merged objects and stuff, have the physical render setings between low and medium, but it still takes too long.
So I am looking fot tips and recommendations regarding scene optimization and reducing render times in general, which I might not know yet as a newbie.
Thanks for every suggestion!
Regards