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Emitter problem
Hello everyone,
I have a quick (probably a dummie question) about the Emitter.
I am doing a project for a client that consists at having an emitter throwing some objects through the air. That part is made and no problem so far.
My biggest problem is to “end” the emission. At this time, the emitter is making some kind of “fading” of those objects. They slowly disappear in front of the screen as I want them to disappear without increasing any more frames.
I’m attaching a image of my emitter settings since I can’t upload the c4d file (because it’s for a client.) If a c4d is needed, I can make a easy setup to show you my problem!
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