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  • Grid array of cloners following surface

    Posted by Victor Camacho guerrero on March 6, 2018 at 3:00 am

    Hello,

    I have been trying to figure out for years.

    I want to create a billboard. There is a cube with a bend deformer. I want to have over that surface a cloner with a grid array setup ( the object mode does not work becaus eit places the cloner randomly and keeping the ability to animate this cloner. If I convert to polygons and bend it with the same deformer then it streches out really badly.

    As well, I have a structure in the end, but to bend it I have to convert to polygons. Inside this structure I do have a cylinder that I want to animate using the Slice option.

    Any idea how to use deformers with really converting to polygons?

    Many thanks

    Victor Camacho guerrero replied 8 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Jim Scott

    March 6, 2018 at 3:11 pm

    If I am understanding your question, group your cloner and the bend deformer inside a null.

  • Victor Camacho guerrero

    March 7, 2018 at 1:30 am

    holy cow!

    that was it!!

    Thanks a lot Jim!

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