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Activity Forums Maxon Cinema 4D Wall destruktion on live footage

  • Wall destruktion on live footage

    Posted by Hamid Rohi-bilverdy on October 19, 2017 at 11:50 am

    Hi

    Please help me or guide me.

    I have this scene i have been trying to setup for long while.
    I am using Cinema 4D R18.

    Basiclly I have a footage of the basment, where i PAN around the scene/room, then i focus on the wall for like 3 sec, then i pan down again.

    I have matchmoved/3D tracked this and that part works perfect.
    What i want to achieve here is, when filming the wall for those 3 sec, i want the middle part of the wall to break, fall down in big chunks. As if a superhero behind the wall ran his fist through the wall.
    How do i accomplish this?
    I see a lot of ground break tutorials, but most of them are created with 3D max or Maya.
    Take a look at this link from videocopilot, this ground break, crack is really something i would like to achieve, but just on the wall.

    Also see the attached images

    https://f1.creativecow.net/11774/screenshot1-from-videocopilot‘>11774_groundbreak01.png.zip
    https://f1.creativecow.net/11774/screenshot1-from-videocopilot‘>11774_groundbreak01.png.zip

    https://www.videocopilot.net/tutorials/superhero_landing_inside_look/

    I am thinking with the new Voronia fracture, this would be the way to go. If i created a full CGI wall then it would be easy as well, but here in my live footage, there is alrready a wall, how do i go around this? I mean it is 3D tracked, how to appli destruction to part of the wall, and also how to put the texture/material from the footage to the breaking parts?
    In after effect i can mask out a hole in the wall, right..

    Really looking forward to hear from you

    Best regards HRB

    Hamid Rohi-bilverdy replied 8 years, 6 months ago 1 Member · 0 Replies
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