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Activity Forums Maxon Cinema 4D Splitting sphere cuts off reflection

  • Brian Jones

    September 16, 2017 at 8:11 pm

    the sphere is going to pop open at some point? Use a complete sphere until you need it to open then swap to the opening sphere when the time comes (just use Visible in Render, Visible in Editor).
    Or you could use a hemisphere and put in into a Symmetry object with Weld Points on (which is the default) which will make it smooth. But then your ‘opening’ would be symmetrical too

  • Maxim Fischer

    September 16, 2017 at 8:21 pm

    I think this will not work because the opening looks like this:

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