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Activity Forums Maxon Cinema 4D Mesh Objects, and street fighter?

  • Mesh Objects, and street fighter?

    Posted by Bur Ci on September 14, 2017 at 1:23 pm

    Hello everyone out there in the internets,

    I recently stumbled upon this Ken model and as I am not a seasoned C4d titan, I am asking myself how I can manipulate the mesh objects that make up the model. Can i manipulate mesh objects at all? Any fun tips that can let me perhaps bend, twist or move Ken somewhat organically as an animation would be ace.

    Best!

    Brian Jones replied 8 years, 7 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    September 15, 2017 at 7:20 pm

    I’m not much of a character guy but the usual thing is for the character to be one mesh rather than many (might be possible to do it that way, I don’t know). Just import it and choose Splitting – Combined rather than Objects or do a Connect and Delete on the objects you do have. Then resize him so he’s about human size (he imported as 2 cm tall with my settings) then you can use the Character/Character tool to add a biped (or advanced biped) rig. Others will know a lot more about that than I will.

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