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Start clone animation when it’s created
Hi guys!
I’m cloning an animated object using object mode. I’m using x-particles’ trail as the object to generate those clones. Is there a way to start the animation of each clone individually, when it’s created? It’s important to not use the fallof but the time.
I’ve tried to use time effector with time offset mode but all clones was animating simultaneously.
Cheers!
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