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MoDynamics Scale Problem
I’ve got a scene setup with some chains, which simulates great & pretty fast. The trouble is everything is built at the scale of meters & centimeters. I need to work at real world scale (I’m tracking onto live footage), but when I size the dynamics setup down, so the chains are closer to centimeters & millimeters, the whole scene breaks down, running slow & with weird simulation results. I know there’s a scale setting under the expert tabs, but it doesn’t appear to have any result. Can anyone advise how I can get the dynamics to work with smaller scale values? I can provide more details if helpful!