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Newbie having trouble with a key framing issue
Hi, Cinema 4D newbie here, so I apologize if any of my terms are incorrect or confusing.
I am doing a independent study on C4D, emphasis on independent since my teacher has offered me very little support despite my requests, but I digress…
I am trying to animate a pineapple character dancing. I have rigged it using spline IK and that is functioning properly. I am using manual keyframes. I was successfully able to make a starting sequence where the camera zooms in then the pineapple taps one leg a few times. When I go to start a new movement (where I have both legs bent, using one standing still legs straight key frame in between) once I make the new keyframe it changes the entire animation so that the legs are bent. I have tried deleting that frame and starting over. I have also tried turning the camera on and off and deleting it altogether. No matter what I do, if I make this movement it changes the whole thing. I must be doing something wrong somewhere. I think I am only using position and rotation, but I am using a school computer, so I am not able to confirm that at the moment. I am using the newest version of the software.
From this description is anyone able to decipher my problem and have any thoughts on how to fix it? Does anyone have any suggestions on video tutorials that might help me with key framing and animating with cameras? I have watched dozens of youtube, greyscale gorilla, and pluralsight tutorials and can’t quite find what I am looking for. I am mostly seeing basic tutorials making cubes do very simple movements. Am I maybe better off just making a bunch of files and combining them in a video editing program? Are there better terms for what I am trying to accomplish that might help me in figuring this out?
I appreciate any help at all. Thanks for reading!